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Opencv extrinsic instead of colmap #141
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Already figured it out.... The important thing is to tranform the coordinate system from Opencv to Opengl. As follows:
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great work and thanks for sharing. but how many cameras in your system. |
Hi @ynma-hanvo , I use only one camera and one chessboard. |
@Duncan1115 ok, i see. it means you compute the postions of consective frames by opencv. that 's great. |
@ynma-hanvo Sure, the NeRF result of opencv extrinsic was the same as the one of colmap. Altually the near and far bounds should be defined by myself, i.e., if camera is about 3 meters from chessboard, the near/far bound should be set as [0m,10m]. |
Hi, Thanks for your great work of nerf !
Actually, Using colmap to estimate camera extrinsic spends much time (the installation and runing reconstrusction code...). I tried to put a chessboard in my own llff data and then calibrate it by using Opencv. However, the camera parameters could not be correctly used in nerf.
I think may be Opencv and colmap have different coordinate systems which makes the camera extrinsic in Opencv can not be used in the code. If you know the answer about how to transform the extrinsic, please tell me.
THANK U very much !!
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