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v1.4-hotfix.1 - Compatibility improvements and ActionOnly fixes

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@bmos bmos released this 19 May 13:55
· 268 commits to main since this release
8ac53c4

Spread the word: 59% support of waiving all patent protections to produce generic versions of life-saving medicines for critical diseases

  • Compatibility improvements/code cleanup.
  • Checking the "Action Only" box on an effect will limit that effect to attack/damage actions performed with that weapon.
  • Fix for extension showing up as available for use with other rulesets.
  • Should now function correctly with Kelrugem's FullOverlay Package without breaking IFTAG and other things in that extension. This is a temporary fix until Kel can incorporate compatibility as described here:
  • Added clearly-marked 'snippets' which should allow other extension to be made easily compatible with this extension (while continuing to work normally when this extension isn't loaded).
  • HOTFIX (May 20): Please redownload to fix conditionals (IF: (CUSTOM) and so forth).
  • HOTFIX (May 24): A few typos fixed. Thanks to Zygmunt Molotch for noticing this.
  • HOTFIX (Aug 24): Player visibility of effects added to items should now be correct for items that were always identified. Thanks to SoxMax for this fix.

See previous release:
https://github.com/bmos/FG-PFRPG-Advanced-Effects/releases/tag/v1.3