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Bonezegei-Game-Engine

Bonezegei Game Engine is a cross-platform game engine that allows developers to create 2D and 3D games using C/C++. The engine uses openGL as its rendering API, which enables it to support a variety of graphics features such as lighting, shadows, textures, shaders, and post-processing effects. The engine also provides a user-friendly editor, a scripting system, a physics engine, an audio engine, and a networking module. Bonezegei Game Engine aims to be fast, flexible, and easy to use for both beginners and experts.

Disclaimer:

The Bonezegei Game Engine Repository is not a complete source code repository of the Bonezegei Game Engine. It only contains the compiled version of the engine, which can be used to create and run games using the Bonezegei framework. The repository also includes some examples and tutorials on how to use and setup the game engine for different platforms and purposes. The Bonezegei Game Engine is a proprietary software and its source code is not publicly available. The use of the compiled version of the engine is subject to the terms and conditions of the Bonezegei license agreement. Please read and follow the license agreement carefully before using the Bonezegei Game Engine Repository.

Features

  • Renderer: OpenGL
  • OS: Windows 10 or above
  • Language: C and C++

Bonezegei Engine Repository

  • Contains the compiled version of the bonezegei Game Engine with examples and binaries
  • This is a simple game engine for windows Operating System
  • The compiler for this game engine is mingW32
  • The ideal IDE is the latest version of codeblocks

Usage on Codeblocks

Requirements: CodeBlocks 20 With MingW (https://www.codeblocks.org/downloads/binaries/)

  • Open Codeblocks and Create New Project ( File -> New -> Project).
    • Select Console Application and click Go.
    • Click Next. Then Select C++ as the language to use.
    • Input the Project Name and Select the desired folder location where the project will be save. Then click Next and then click Finish.

Compiler Options

  • Static libstdc++ [-static-libstdc++]
  • Static Linking [-static]
  • (Optional) For faster execution [-O3]

Author / Creator

Bonezegei Game Engine is Created by Jofel Batutay (Bonezegei).

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