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This repository has been archived by the owner on Nov 13, 2023. It is now read-only.
I've refactored the greedy quads code a bit to handle this. Now you can pass in any set of QuadGroups you want with GreedyQuadsBuffer::new_with_quad_groups. To get something that works when the +Y axis point UP, use GreedyQuadsBuffer::new_with_y_up.
Add a constructor to GreedyQuadsBuffer to allow for custom Axis3Permutation
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