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Can't use the sub - button sets (like the SCV's basic buildings), because after a few seconds the game changes the displayed buttons to the first ones (the basic ones).
Edit:
It seems that the bug is caused by the buttonset hook. No problem when commenting them on initialize.cpp
The text was updated successfully, but these errors were encountered:
KYSXD
changed the title
Weird behaviour with buttonsets
Weird behavior with buttonsets
Sep 21, 2015
Argh, it's coming from that recently enabled "updateCurrentButtonset" function.
Maybe I should have really dropped it.
I will look into it later, but a temporary way to fix the issue by disabling that function is to comment out "jmpPatch(updateCurrentButtonsetWrapper, Func_UpdateCurrentButtonset, 6);" in buttonsets_inject.cpp
In the last version (update 3) there is a bug:
Can't use the sub - button sets (like the SCV's basic buildings), because after a few seconds the game changes the displayed buttons to the first ones (the basic ones).
Edit:
It seems that the bug is caused by the buttonset hook. No problem when commenting them on initialize.cpp
The text was updated successfully, but these errors were encountered: