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index_example2.html
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index_example2.html
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<!DOCTYPE html>
<html>
<head>
<style>canvas {width: 100%, height: 100%}</style>
</head>
<script type="text/javascript" src="http://threejs.org/build/three.min.js"></script>
<script type="text/javascript" src="TrackballControls.js"></script>
<script type="text/javascript" src="Graph.js"></script>
<script type="text/javascript" src="main.js"></script>
<!-- <body onload="main()"> -->
<body>
<script type="text/javascript">
var scene = new THREE.Scene();
var cam = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
var renderer = new THREE.WebGLRenderer({alpha: true});
renderer.setSize(window.innerWidth, window.innerHeight);
controls = new THREE.TrackballControls(cam);
controls.rotateSpeed = 0.5;
controls.zoomSpeed = 5.2;
controls.panSpeed = 1;
controls.noZoom = false;
controls.noPan = false;
controls.staticMoving = false;
controls.dynamicDampingFactor = 0.3;
controls.keys = [ 65, 83, 68 ];
cam.position.z = 25;
controls.addEventListener('change', render);
var geometry = new THREE.SphereGeometry(0.25, 32, 32);
var material = new THREE.MeshBasicMaterial({color: 0xff0000});
var graph = new Graph();
var ni = 4, nj = 4;
var edges = [0, 144, -1, 144, 336, -1, 336, 384, -1, 384, 640,
-1, 0, 1, -2, 144, 193, -2, 336, 193, -2, 384, 481, -2, 640,
561, -2, 0, 4, -2, 144, 212, -2, 336, 260, -2, 384, 260, -2,
640, 676, -2, 4, 212, -1, 212, 260, -1, 260, 516, -1, 516, 676,
-1, 4, 5, -2, 212, 389, -2, 260, 389, -2, 516, 389, -2, 676,
789, -2, 4, 8, -2, 212, 200, -2, 260, 200, -2, 516, 504, -2,
676, 792, -2, 8, 200, -1, 200, 504, -1, 504, 792, -1, 8, 9, -2,
200, 281, -2, 504, 489, -2, 792, 489, -2, 8, 12, -2, 200, 300,
-2, 504, 476, -2, 792, 604, -2, 12, 300, -1, 300, 476, -1, 476,
556, -1, 556, 604, -1, 12, 13, -2, 300, 285, -2, 476, 525, -2,
556, 525, -2, 604, 621, -2, 1, 193, -1, 193, 481, -1, 481, 561,
-1, 1, 2, -2, 193, 242, -2, 481, 530, -2, 561, 530, -2, 561,
690, -2, 1, 5, -2, 193, 5, -2, 481, 389, -2, 561, 389, -2, 561,
789, -2, 5, 389, -1, 389, 789, -1, 5, 6, -2, 389, 326, -2, 789,
662, -2, 5, 9, -2, 389, 377, -2, 789, 489, -2, 9, 281, -1, 281,
377, -1, 377, 489, -1, 9, 10, -2, 281, 330, -2, 377, 330, -2,
489, 570, -2, 9, 13, -2, 281, 285, -2, 377, 333, -2, 489, 525,
-2, 489, 621, -2, 13, 109, -1, 109, 125, -1, 125, 285, -1, 285,
333, -1, 333, 525, -1, 525, 621, -1, 13, 14, -2, 109, 14, -2,
125, 14, -2, 285, 302, -2, 333, 334, -2, 525, 702, -2, 621, 702,
-2, 621, 750, -2, 2, 242, -1, 242, 530, -1, 530, 690, -1, 2, 3,
-2, 242, 195, -2, 530, 467, -2, 690, 723, -2, 2, 6, -2, 242,
326, -2, 530, 550, -2, 690, 662, -2, 6, 38, -1, 38, 102, -1,
102, 326, -1, 326, 486, -1, 486, 550, -1, 550, 582, -1, 582,
662, -1, 6, 7, -2, 38, 7, -2, 102, 119, -2, 326, 407, -2, 486,
407, -2, 550, 407, -2, 582, 407, -2, 662, 775, -2, 6, 10, -2,
38, 10, -2, 102, 10, -2, 326, 330, -2, 486, 570, -2, 550, 570,
-2, 582, 570, -2, 662, 570, -2, 10, 330, -1, 330, 570, -1, 10,
11, -2, 330, 299, -2, 570, 411, -2, 570, 779, -2, 10, 14, -2,
330, 334, -2, 570, 702, -2, 570, 750, -2, 14, 302, -1, 302, 334,
-1, 334, 702, -1, 702, 750, -1, 14, 15, -2, 302, 335, -2, 334,
335, -2, 702, 735, -2, 750, 735, -2, 750, 799, -2, 3, 195, -1,
195, 467, -1, 467, 723, -1, 3, 7, -2, 195, 119, -2, 467, 407,
-2, 723, 775, -2, 7, 119, -1, 119, 407, -1, 407, 775, -1, 7, 11,
-2, 119, 11, -2, 407, 411, -2, 775, 779, -2, 11, 299, -1, 299,
411, -1, 411, 779, -1, 11, 15, -2, 299, 335, -2, 411, 335, -2,
779, 799, -2, 15, 335, -1, 335, 735, -1, 735, 799, -1];
var tscale = 0.25;
for(var i = 0; i < edges.length; i+=3){
var v0 = edges[i];
var v1 = edges[i+1];
var w = edges[i+2];
// console.log("i = " + i.toString() +
// ", v0 = " + v0.toString() +
// ", v1 = " + v1.toString() +
// ", w = " + w.toString())
var n0 = new Node(v0);
var c0 = coord(v0, ni, nj);
n0.position.x = c0[0];
n0.position.y = c0[1];
n0.position.z = c0[2]*tscale;
if(graph.addNode(n0))
drawNode(n0);
var n1 = new Node(v1);
var c1 = coord(v1, ni, nj);
n1.position.x = c1[0];
n1.position.y = c1[1];
n1.position.z = c1[2]*tscale;
if(graph.addNode(n1))
drawNode(n1);
// console.log("\t c0 = " + c0.toString() + " c1 = " + c1.toString());
var source = graph.getNode(v0);
var target = graph.getNode(v1);
if(graph.addEdge(source,target))
drawEdge(source, target);
}
function drawNode(node){
var draw_object =
new THREE.Mesh(
geometry,
new THREE.MeshBasicMaterial({color: 0x009ACD}));
draw_object.position.x = node.position.x;
draw_object.position.y = node.position.y;
draw_object.position.z = node.position.z;
node.data.draw_object = draw_object
scene.add(draw_object);
}
function drawEdge(source, target){
var draw_object =
new THREE.LineBasicMaterial(
{color:0xff0000, opacity: 1, linewidth: 0.5});
var tmp_geo = new THREE.Geometry();
tmp_geo.vertices.push(source.data.draw_object.position);
tmp_geo.vertices.push(target.data.draw_object.position);
line = new THREE.Line(tmp_geo, material, THREE.LinePieces);
line.scale.x = line.scale.y = line.scale.z = 1;
line.originalScale = 1;
scene.add(line);
}
function log_position(node){
var str = "node = {";
// str += node.position.x.toString() + ", ";
// str += node.position.y.toString() + ", ";
// str += node.position.z.toString() + "}";
console.log(node.position.x.toString());
console.log(str);
}
document.body.appendChild(renderer.domElement);
animate();
function animate(){
requestAnimationFrame(animate);
controls.update();
render();
}
function render(){
renderer.render(scene, cam);
}
render();
</script>
</body>
</html>