Skip to content

Latest commit

 

History

History
34 lines (23 loc) · 1.22 KB

File metadata and controls

34 lines (23 loc) · 1.22 KB

UTKShapeGen-Custom-Shapes-Editor-For-UIToolkit

Editor drawing tool to generate custom meshes/shapes as vector graphics for UIToolkit.

U9fgHbYY4P
VCX6qdMum6

Features :

  • Line
  • Curves
  • Fill
  • Mirror-mode
  • Export as VectorGraphic

How-To :
Remove points while in normal mode, just click the grid where it was originally assigned to. In point mode, right-click and choose 'Delete'

Installation :

  • Download the .zip and extract UTKShapeGen to Assets folder Note : Generated VectorImage will be exported to Assets/UTKShapeGen/Resources
    Note 2: This is just prove-of-concept stuff that I worked on on last weekend so other can work their way/improve it.

Requirement: Unity3D 2022.2 or above (due to the new vector api)

Made completely in c# with UTK-Fluent extension for UIToolkit

TODO:

  • Masking support (partially implemented, hidden for now).
  • Multi drawing.
  • BezierCurves drawing (implemented, buggy still and hidden for now)