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As a games developer I would like to be able to access a map of virtual keys So that I can:
Acceptance Criteria:
The text was updated successfully, but these errors were encountered:
Note that this currently uses the key values in this table for compatibility.
https://beebwiki.mdfs.net/Negative_INKEY_numbers
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This was added in 1.04 RC2
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As a games developer
I would like to be able to access a map of virtual keys
So that I can:
And for those keystates to be managed automatically by the MOS
Acceptance Criteria:
The text was updated successfully, but these errors were encountered: