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model_car_status.go
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/
model_car_status.go
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/*
BringAuto Fleet Management v2 API
Specification for BringAuto fleet backend HTTP API
API version: 3.1.0
Contact: fleet@bringauto.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
"fmt"
)
// CarStatus Car Status enum
type CarStatus string
// List of CarStatus
const (
IDLE CarStatus = "idle"
CHARGING CarStatus = "charging"
OUT_OF_ORDER CarStatus = "out_of_order"
DRIVING CarStatus = "driving"
IN_STOP CarStatus = "in_stop"
PAUSED_BY_PHONE CarStatus = "paused_by_phone"
PAUSED_BY_OBSTACLE CarStatus = "paused_by_obstacle"
PAUSED_BY_BUTTON CarStatus = "paused_by_button"
)
// All allowed values of CarStatus enum
var AllowedCarStatusEnumValues = []CarStatus{
"idle",
"charging",
"out_of_order",
"driving",
"in_stop",
"paused_by_phone",
"paused_by_obstacle",
"paused_by_button",
}
func (v *CarStatus) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := CarStatus(value)
for _, existing := range AllowedCarStatusEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid CarStatus", value)
}
// NewCarStatusFromValue returns a pointer to a valid CarStatus
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewCarStatusFromValue(v string) (*CarStatus, error) {
ev := CarStatus(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for CarStatus: valid values are %v", v, AllowedCarStatusEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v CarStatus) IsValid() bool {
for _, existing := range AllowedCarStatusEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to CarStatus value
func (v CarStatus) Ptr() *CarStatus {
return &v
}
type NullableCarStatus struct {
value *CarStatus
isSet bool
}
func (v NullableCarStatus) Get() *CarStatus {
return v.value
}
func (v *NullableCarStatus) Set(val *CarStatus) {
v.value = val
v.isSet = true
}
func (v NullableCarStatus) IsSet() bool {
return v.isSet
}
func (v *NullableCarStatus) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCarStatus(val *CarStatus) *NullableCarStatus {
return &NullableCarStatus{value: val, isSet: true}
}
func (v NullableCarStatus) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCarStatus) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}