Ogg and WebM media playback for iOS
Objective-C Ruby Other
Latest commit 8416b47 Jan 3, 2017 @brion Fix regression crash in WebM sometimes
Used wrong image field to init size

README.md

Lightweight iOS media player widget for free Ogg Theora/Vorbis and WebM VP8/VP9 codecs.

Currently provides a basic high-level player widget (OGVPlayerView) that can stream audio and video files over HTTP(S), including seeking if Range: header is supported, or from the local filesystem.

Will continue to improve this interface, add support for Opus audio codec, and add lower-level interfaces suitable for transcoding to/from AVFoundation formats. See the Roadmap section below for more detailed plans.

Player example

Status

Containers:

  • Ogg
    • playback: yes
    • duration: yes (uses skeleton or slow seek)
    • seeking: yes (uses skeleton or slow bisection)
  • WebM
    • playback: yes
    • duration: yes
    • seeking: yes (requires cues)
  • MP4 (backed by AVFoundation)
    • playback: yes (from URLs only)
    • duration: yes
    • seeking: yes

Video:

  • Theora (ogg only)
    • decode: yes
    • encode: not yet
  • VP8 (WebM only)
    • decode: yes
    • encode: not yet

Audio:

  • Vorbis
    • decode: yes
    • encode: not yet
  • Opus
    • decode: not yet
    • encode: not yet

Getting started

Install CocoaPods

You'll need CocoaPods installed if not already for package management:

sudo gem install cocoapods

See detailed CocoaPods setup guide if necessary.

Building the example

First, get the source:

git clone https://github.com/brion/OGVKit.git
git submodule update --init

Set up the development pods so the example can build:

cd Example
pod install

Now open OGVKit.xcworkspace -- the workspace NOT the project! And build.

Using OGVKit

Adding to your project

To use the current release in your project, set up some stuff in your Podfile like so:

use_frameworks!

source 'https://github.com/CocoaPods/Specs.git'

# This line is needed until OGVKit is fully published to CocoaPods
# Remove once packages published:
source 'https://github.com/brion/OGVKit-Specs.git'

target 'MyXcodeProjectName' do
  pod "OGVKit"
end

By default, all supported file formats and codecs will be enabled. To strip out unneeded formats, use subspecs instead of specifying the default 'OGVKit':

Just WebM files, all default codec variants (VP8, Vorbis):

  pod "OGVKit/WebM"

Just Ogg files, all codec variants (Theora, Vorbis):

  pod "OGVKit/Ogg"

Just Ogg files with Vorbis audio, with no video codecs enabled:

  pod "OGVKit/Ogg/Vorbis"

It may be necessary to disable bitcode on the entire project. To ensure that generated pods projects have bitcode disabled, add to the Podfile a section:

  post_install do |installer|
    installer.pods_project.targets.each do |target|
      target.build_configurations.each do |config|
        config.build_settings['ENABLE_BITCODE'] = 'NO'
      end
    end
  end

Instantiating a player programmatically

Warning: this API is not yet finalized.

#import <OGVKit/OGVKit.h>

-(void) somethingOnYourViewController
{
    OGVPlayerView *playerView = [[OGVPlayerView alloc] initWithFrame:self.view.bounds];
    [self.view addView:playerView];

    playerView.delegate = self; // implement OGVPlayerDelegate protocol
    playerView.sourceURL = [NSURL URLWithString:@"http://example.com/path/to/file.webm"];
    [playerView play];
}

If Ogg or WebM data has been previously downloaded into an NSData memory blob, you can read this memory directly instead of reading via a file:

// from live HTTP(S) or file URL:
playerView.inputStream = [OGVInputStream inputStreamWithURL:@"http://example.com/path/to/file.webm"];

// from NSData
NSData *data = ...;
playerView.inputStream = [OGVInputStream inputStreamWithData:data];

Instantiating a player in Interface Builder

TODO: make easier to use in IB if possible

  • add a generic UIView to your interface
  • set the custom class to OGVPlayerView
  • once in the program, treat as above

Getting updated on player state

OGVPlayerView supports a delegate protocol, OGVPlayerDelegate. This is not a finalized API and may change.

Roadmap

See milestones in issue tracker for details:

  • v0.5 initial CocoaPods-compatible release
  • v0.5.1 added local filesystem URL support
  • v0.5.2 exposed inputStream and memory data input, fixed VP9
  • v0.5.3 fixed playback after end, ogg seek fail handling
  • v0.5.4 'brute force' seek for WebM audio without cues
  • v0.5.5 initial MP4 support, various seek & audio fixes
  • v0.5.6 end-of-file fixes with some edge cases
  • v0.5.7 more seek-to-end fixes
  • v0.5.8 fix regressions and old bugs in audio dropout case
  • v0.5.9 fix regressions and old bugs in audio, threading

Future:

  • v1 stable player API
  • v1.1 extras: fullscreen, AirPlay, etc
  • v1.2 performance
  • v1.3 adaptive bitrate streaming
  • v2 internals and API refactor
  • v2.1 encoder & transcoding