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gqlgen_models.go
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gqlgen_models.go
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// Code generated by github.com/99designs/gqlgen, DO NOT EDIT.
package server
import (
"fmt"
"io"
"strconv"
)
type Being interface {
IsBeing()
GetID() string
GetName() string
}
type Lucky interface {
IsLucky()
GetLuckyNumber() *int
}
type Animal struct {
ID string `json:"id"`
Name string `json:"name"`
Species Species `json:"species"`
Owner Being `json:"owner,omitempty"`
Hair *BeingsHair `json:"hair,omitempty"`
}
func (Animal) IsBeing() {}
func (this Animal) GetID() string { return this.ID }
func (this Animal) GetName() string { return this.Name }
type BeingsHair struct {
HasHair bool `json:"hasHair"`
}
type Hair struct {
Color *string `json:"color,omitempty"`
}
type NewUser struct {
Name string `json:"name"`
}
type User struct {
ID string `json:"id"`
Name string `json:"name"`
LuckyNumber *int `json:"luckyNumber,omitempty"`
Hair *Hair `json:"hair,omitempty"`
Birthdate *string `json:"birthdate,omitempty"`
Friends []*User `json:"friends"`
}
func (User) IsBeing() {}
func (this User) GetID() string { return this.ID }
func (this User) GetName() string { return this.Name }
func (User) IsLucky() {}
func (this User) GetLuckyNumber() *int { return this.LuckyNumber }
type Species string
const (
SpeciesDog Species = "DOG"
SpeciesCoelacanth Species = "COELACANTH"
)
var AllSpecies = []Species{
SpeciesDog,
SpeciesCoelacanth,
}
func (e Species) IsValid() bool {
switch e {
case SpeciesDog, SpeciesCoelacanth:
return true
}
return false
}
func (e Species) String() string {
return string(e)
}
func (e *Species) UnmarshalGQL(v interface{}) error {
str, ok := v.(string)
if !ok {
return fmt.Errorf("enums must be strings")
}
*e = Species(str)
if !e.IsValid() {
return fmt.Errorf("%s is not a valid Species", str)
}
return nil
}
func (e Species) MarshalGQL(w io.Writer) {
fmt.Fprint(w, strconv.Quote(e.String()))
}