A Rogo buildscript to facilitate creating and building GDExtensions for Godot 4.
About | |
---|---|
Version | 4.1 |
Date | July 29, 2023 |
Platforms | Windows, macOS, Linux |
-
Install Morlock. Installing Morlock will also install the Rogue language and the Rogo build tool.
-
Place the
BuildCore.rogue
buildscript into a new GDExtension project folder in one of the following ways:-
Copy and paste BuildCore.rogue into the project folder.
-
Fork this repo as your new GDExtension project.
-
Use
curl
to fetchBuildCore.rogue
and save it in the current folder.curl -O https://raw.githubusercontent.com/brombres/GDExtend/main/BuildCore.rogue
-
-
Run 'rogo'. On the first build, the script will guide the user through creating the extension framework and the first native class. It will also download the necessary godot-cpp repo and perform an initial build of the extension.
Run rogo help
to see a list of available commands or e.g. rogo help build
for extended information on a specific command.