/
views.py
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/
views.py
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from django.contrib import messages
from django.contrib.auth.decorators import login_required
from django.contrib.auth.mixins import LoginRequiredMixin
from django.contrib.auth.models import User
from django.core.urlresolvers import reverse
from django.http import HttpResponse, HttpResponseRedirect, Http404
from django.shortcuts import get_object_or_404, render
from django.urls import reverse_lazy
from django.views.generic.edit import CreateView, UpdateView, DeleteView
from . import forms
from . import models
from characters import models as character_models
from items import models as item_models
import json
@login_required
def location_detail(request, world_pk=None, location_pk=None):
worlds = sorted(models.World.objects.filter(user=request.user), key=lambda world: world.name.lower())
locations = []
for world in worlds:
locations.append(sorted(models.Location.objects.filter(world=world), key=lambda location: location.name.lower()))
locations = [item for sublist in locations for item in sublist]
if world_pk:
this_world = get_object_or_404(models.World, pk=world_pk)
if this_world.user == request.user:
return render(request, 'locations/location_detail.html', {'this_world': this_world, 'worlds': worlds, 'locations': locations})
else:
raise Http404
elif location_pk:
this_location = get_object_or_404(models.Location, pk=location_pk)
if this_location.user == request.user:
return render(request, 'locations/location_detail.html', {'this_world': this_world, 'this_location': this_location, 'worlds': worlds, 'locations': locations})
else:
raise Http404
else:
this_world = None
user = None
if request.user.is_authenticated():
user = request.user.pk
if len(worlds) > 0:
this_world = worlds[0]
return render(request, 'locations/location_detail.html', {'this_world': this_world, 'worlds': worlds, 'locations': locations})
@login_required
def world_create(request):
monsters_raw = character_models.Monster.objects.filter(user=request.user).order_by('name')
monsters = {}
for monster in monsters_raw:
monsters[monster.pk] = monster.name
npcs_raw = character_models.NPC.objects.filter(user=request.user).order_by('name')
npcs = {}
for npc in npcs_raw:
npcs[npc.pk] = npc.name
items_raw = item_models.Item.objects.filter(user=request.user).order_by('name')
items = {}
for item in items_raw:
items[item.pk] = item.name
players_raw = character_models.Player.objects.filter(user=request.user).order_by('player_name')
players = {}
for player in players_raw:
players[player.pk] = player.player_name
form = forms.WorldForm()
if request.method == 'POST':
form = forms.WorldForm(request.POST)
if form.is_valid():
world = form.save(commit=False)
world.user = request.user
world.save()
messages.add_message(request, messages.SUCCESS, "World created!")
return HttpResponseRedirect(world.get_absolute_url())
return render(request, 'locations/world_form.html', {'form': form, 'monsters': monsters, 'npcs': npcs, 'items': items, 'players': players})
@login_required
def location_create(request, world_pk):
world = get_object_or_404(models.World, pk=world_pk)
monsters_raw = character_models.Monster.objects.filter(user=request.user).order_by('name')
monsters = {}
for monster in monsters_raw:
monsters[monster.pk] = monster.name
npcs_raw = character_models.NPC.objects.filter(user=request.user).order_by('name')
npcs = {}
for npc in npcs_raw:
npcs[npc.pk] = npc.name
items_raw = item_models.Item.objects.filter(user=request.user).order_by('name')
items = {}
for item in items_raw:
items[item.pk] = item.name
players_raw = character_models.Player.objects.filter(user=request.user).order_by('player_name')
players = {}
for player in players_raw:
players[player.pk] = player.player_name
if world.user == request.user:
form = forms.LocationForm()
if request.method == 'POST':
form = forms.LocationForm(request.POST)
if form.is_valid():
location = form.save(commit=False)
location.user = request.user
location.world = world
location.save()
messages.add_message(request, messages.SUCCESS, "Location created!")
return HttpResponseRedirect(location.get_absolute_url())
else:
raise Http404
return render(request, 'locations/location_form.html', {'form': form, 'monsters': monsters, 'npcs': npcs, 'items': items, 'players': players, 'world': world})
@login_required
def world_update(request, world_pk):
world = get_object_or_404(models.World, pk=world_pk)
monsters_raw = character_models.Monster.objects.filter(user=request.user).order_by('name')
monsters = {}
for monster in monsters_raw:
monsters[monster.pk] = monster.name
npcs_raw = character_models.NPC.objects.filter(user=request.user).order_by('name')
npcs = {}
for npc in npcs_raw:
npcs[npc.pk] = npc.name
items_raw = item_models.Item.objects.filter(user=request.user).order_by('name')
items = {}
for item in items_raw:
items[item.pk] = item.name
players_raw = character_models.Player.objects.filter(user=request.user).order_by('player_name')
players = {}
for player in players_raw:
players[player.pk] = player.player_name
if world.user == request.user:
form = forms.WorldForm(instance=world)
location_forms = forms.LocationInlineFormSet(queryset=form.instance.location_set.all())
if request.method == 'POST':
form = forms.WorldForm(request.POST, instance=world)
location_forms = forms.LocationInlineFormSet(request.POST, queryset=form.instance.location_set.all())
if form.is_valid() and location_forms.is_valid():
form.save()
locations = location_forms.save(commit=False)
for location in locations:
location.world = world
location.user = request.user
location.save()
for location in location_forms.deleted_objects:
location.delete()
messages.add_message(request, messages.SUCCESS, "Updated world: {}".format(form.cleaned_data['name']))
return HttpResponseRedirect(world.get_absolute_url())
else:
raise Http404
return render(request, 'locations/world_form.html', {'form': form, 'formset': location_forms, 'world': world, 'monsters': monsters, 'npcs': npcs, 'items': items, 'players': players})
@login_required
def location_update(request, world_pk, location_pk):
location = get_object_or_404(models.Location, pk=location_pk, world_id=world_pk)
monsters_raw = character_models.Monster.objects.filter(user=request.user).order_by('name')
monsters = {}
for monster in monsters_raw:
monsters[monster.pk] = monster.name
npcs_raw = character_models.NPC.objects.filter(user=request.user).order_by('name')
npcs = {}
for npc in npcs_raw:
npcs[npc.pk] = npc.name
items_raw = item_models.Item.objects.filter(user=request.user).order_by('name')
items = {}
for item in items_raw:
items[item.pk] = item.name
players_raw = character_models.Player.objects.filter(user=request.user).order_by('player_name')
players = {}
for player in players_raw:
players[player.pk] = player.player_name
if location.user == request.user:
form = forms.LocationForm(instance=location)
if request.method == 'POST':
form = forms.LocationForm(request.POST, instance=location)
if form.is_valid():
form.save()
messages.add_message(request, messages.SUCCESS, "Updated location: {}".format(form.cleaned_data['name']))
return HttpResponseRedirect(location.get_absolute_url())
else:
raise Http404
return render(request, 'locations/location_form.html', {'form': form, 'monsters': monsters, 'npcs': npcs, 'items': items, 'players': players, 'world': location.world, 'location': location})
@login_required
def world_delete(request, world_pk):
world = get_object_or_404(models.World, pk=world_pk)
if world.user == request.user:
form = forms.DeleteWorldForm(instance=world)
if request.method == 'POST':
form = forms.DeleteWorldForm(request.POST, instance=world)
if world.user.pk == request.user.pk:
world.delete()
messages.add_message(request, messages.SUCCESS, "World deleted!")
return HttpResponseRedirect(reverse('locations:location_detail'))
else:
raise Http404
return render(request, 'locations/world_delete.html', {'form': form, 'world': world})
@login_required
def location_delete(request, world_pk, location_pk):
world = get_object_or_404(models.World, pk=world_pk)
if world.user == request.user:
location = get_object_or_404(models.Location, pk=location_pk)
form = forms.DeleteLocationForm(instance=location)
if request.method == 'POST':
form = forms.DeleteLocationForm(request.POST, instance=location)
if location.user.pk == request.user.pk:
location.delete()
messages.add_message(request, messages.SUCCESS, "Location deleted!")
return HttpResponseRedirect(reverse('locations:location_detail', kwargs={'world_pk': world.pk}))
else:
raise Http404
return render(request, 'locations/location_delete.html', {'form': form, 'location': location})
# @login_required
# def campaign_import(request):
# user_import = None
# form = forms.ImportCampaignForm()
# if request.method == 'POST':
# if request.POST.get('user_import'):
# user_import = request.POST.get('user_import')
# user_import = json.loads(user_import, strict=False)
# else:
# return Http404
# form = forms.ImportCampaignForm(request.POST)
# if form.is_valid():
# campaign = form.save(commit=False)
# campaign.user = request.user
# campaign.save()
# for chapter_order, chapter_attributes in user_import["chapters"].items():
# new_chapter = models.Chapter(
# title=chapter_attributes["title"],
# user=request.user,
# campaign=campaign,
# order=chapter_order,
# content=chapter_attributes["content"]
# )
# new_chapter.save()
# if "sections" in chapter_attributes:
# for section_order, section_attributes in chapter_attributes["sections"].items():
# new_section = models.Section(
# title=section_attributes["title"],
# user=request.user,
# campaign=campaign,
# chapter=new_chapter,
# order=section_order,
# content=section_attributes["content"]
# )
# new_section.save()
# if "monsters" in user_import:
# for monster, monster_attributes in user_import["monsters"].items():
# new_monster = character_models.Monster(
# user=request.user,
# name=monster,
# alignment=monster_attributes["alignment"],
# size=monster_attributes["size"],
# languages=monster_attributes["languages"],
# strength=monster_attributes["strength"],
# dexterity=monster_attributes["dexterity"],
# constitution=monster_attributes["constitution"],
# intelligence=monster_attributes["intelligence"],
# wisdom=monster_attributes["wisdom"],
# charisma=monster_attributes["charisma"],
# armor_class=monster_attributes["armor_class"],
# hit_points=monster_attributes["hit_points"],
# speed=monster_attributes["speed"],
# saving_throws=monster_attributes["saving_throws"],
# skills=monster_attributes["skills"],
# creature_type=monster_attributes["creature_type"],
# damage_vulnerabilities=monster_attributes["damage_vulnerabilities"],
# damage_immunities=monster_attributes["damage_immunities"],
# damage_resistances=monster_attributes["damage_resistances"],
# condition_immunities=monster_attributes["condition_immunities"],
# senses=monster_attributes["senses"],
# challenge_rating=monster_attributes["challenge_rating"],
# traits=monster_attributes["traits"],
# actions=monster_attributes["actions"],
# notes=monster_attributes["notes"]
# )
# new_monster.save()
# if "npcs" in user_import:
# for npc, npc_attributes in user_import["npcs"].items():
# new_npc = character_models.NPC(
# user=request.user,
# name=npc,
# alignment=npc_attributes["alignment"],
# size=npc_attributes["size"],
# languages=npc_attributes["languages"],
# strength=npc_attributes["strength"],
# dexterity=npc_attributes["dexterity"],
# constitution=npc_attributes["constitution"],
# intelligence=npc_attributes["intelligence"],
# wisdom=npc_attributes["wisdom"],
# charisma=npc_attributes["charisma"],
# armor_class=npc_attributes["armor_class"],
# hit_points=npc_attributes["hit_points"],
# speed=npc_attributes["speed"],
# saving_throws=npc_attributes["saving_throws"],
# skills=npc_attributes["skills"],
# npc_class=npc_attributes["npc_class"],
# age=npc_attributes["age"],
# height=npc_attributes["height"],
# weight=npc_attributes["weight"],
# creature_type=npc_attributes["creature_type"],
# damage_vulnerabilities=npc_attributes["damage_vulnerabilities"],
# damage_immunities=npc_attributes["damage_immunities"],
# damage_resistances=npc_attributes["damage_resistances"],
# condition_immunities=npc_attributes["condition_immunities"],
# senses=npc_attributes["senses"],
# challenge_rating=npc_attributes["challenge_rating"],
# traits=npc_attributes["traits"],
# actions=npc_attributes["actions"],
# notes=npc_attributes["notes"]
# )
# new_npc.save()
# if "items" in user_import:
# for item, item_attributes in user_import["items"].items():
# new_item = item_models.Item(
# user=request.user,
# name=item,
# item_type=item_attributes["item_type"],
# rarity=item_attributes["rarity"],
# description=item_attributes["description"]
# )
# new_item.save()
# return HttpResponseRedirect(campaign.get_absolute_url())
# return render(request, 'campaign/campaign_import.html', {'form': form, 'user_import': user_import})
# @login_required
# def campaign_export(request, campaign_pk):
# if campaign_pk:
# campaign = get_object_or_404(models.Campaign, pk=campaign_pk)
# chapters = sorted(models.Chapter.objects.filter(campaign=campaign),
# key=lambda chapter: chapter.order
# )
# monsters = sorted(character_models.Monster.objects.filter(user=request.user),
# key=lambda monster: monster.name.lower()
# )
# npcs = sorted(character_models.NPC.objects.filter(user=request.user),
# key=lambda npc: npc.name.lower()
# )
# items = sorted(item_models.Item.objects.filter(user=request.user),
# key=lambda item: item.name.lower()
# )
# for chapter in chapters:
# chapter.content = json.dumps(chapter.content)
# for monster in monsters:
# monster.traits = json.dumps(monster.traits)
# monster.actions = json.dumps(monster.actions)
# monster.notes = json.dumps(monster.notes)
# for npc in npcs:
# npc.traits = json.dumps(npc.traits)
# npc.actions = json.dumps(npc.actions)
# npc.notes = json.dumps(npc.notes)
# for item in items:
# item.description = json.dumps(item.description)
# return render(request, 'campaign/campaign_export.html', {'campaign': campaign, 'chapters': chapters, 'monsters': monsters, 'npcs': npcs, 'items': items})
# else:
# raise Http404