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Here are two notes, they're duplicate Turok save headers that point to 0x05 on the IndexTable. The game allows it - allows you to choose from two different files, but they use the same data.
I've yet to see this occur legitimately, so it could well be that this behavior is simply not checked on the N64. Could use some investigating.
What happens when you save your game? Does it create a new file, or overwrite the current file?
Does it change the noteName? Does the game rely on the noteName in any way? Try with other games.
The text was updated successfully, but these errors were encountered:
Rayman 2 also behaves the same way. I made two notes point to the same data, one for European, the other for USA. Both read and overwrite the data seamlessly. But of course, there's only one copy of the data that both versions of the game refer to.
Here are two notes, they're duplicate Turok save headers that point to
0x05
on the IndexTable. The game allows it - allows you to choose from two different files, but they use the same data.I've yet to see this occur legitimately, so it could well be that this behavior is simply not checked on the N64. Could use some investigating.
What happens when you save your game? Does it create a new file, or overwrite the current file?
Does it change the noteName? Does the game rely on the noteName in any way? Try with other games.
The text was updated successfully, but these errors were encountered: