/
peer_inhandler.go
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/
peer_inhandler.go
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// Copyright (c) 2020-2021 The bitcoinpay developers
// Copyright (c) 2013-2016 The btcsuite developers
// Copyright (c) 2016-2018 The Decred developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package peer
import (
"fmt"
"github.com/btceasypay/bitcoinpay/core/message"
"github.com/btceasypay/bitcoinpay/log"
"io"
"net"
"sync/atomic"
"time"
)
// inHandler handles all incoming messages for the peer. It must be run as a
// goroutine.
func (p *Peer) inHandler() {
// Peers must complete the initial version negotiation within a shorter
// timeframe than a general idle timeout. The timer is then reset below
// to idleTimeout for all future messages.
idleTimer := time.AfterFunc(idleTimeout, func() {
log.Warn(fmt.Sprintf("Peer no answer for %s -- disconnecting", idleTimeout), "peer", p)
p.Disconnect()
})
out:
for atomic.LoadInt32(&p.disconnect) == 0 {
// Read a message and stop the idle timer as soon as the read
// is done. The timer is reset below for the next iteration if
// needed.
rmsg, buf, err := p.readMessage()
idleTimer.Stop()
if err != nil {
// Only log the error and send reject message if the
// local peer is not forcibly disconnecting and the
// remote peer has not disconnected.
if p.shouldHandleReadError(err) {
errMsg := fmt.Sprintf("Can't read message from %s: %v", p.addr, err)
log.Error(errMsg)
// Push a reject message for the malformed message and wait for
// the message to be sent before disconnecting.
//
// NOTE: Ideally this would include the command in the header if
// at least that much of the message was valid, but that is not
// currently exposed by wire, so just used malformed for the
// command.
p.PushRejectMsg("malformed", message.RejectMalformed, errMsg, nil,
true)
}
break out
}
atomic.StoreInt64(&p.lastRecv, time.Now().Unix())
p.stallControl <- stallControlMsg{sccReceiveMessage, rmsg}
// Handle each supported message type.
p.stallControl <- stallControlMsg{sccHandlerStart, rmsg}
// log.Trace("peer inHandler", "rmsg", rmsg, "buff",buf)
switch msg := rmsg.(type) {
case *message.MsgVersion:
// Limit to one version message per peer.
p.PushRejectMsg(msg.Command(), message.RejectDuplicate,
"duplicate version message", nil, true)
break out
case *message.MsgVerAck:
// No read lock is necessary because verAckReceived is not written
// to in any other goroutine.
if p.verAckReceived {
log.Info(fmt.Sprintf("Already received 'verack' from peer %v -- "+
"disconnecting", p))
break out
}
p.flagsMtx.Lock()
p.verAckReceived = true
p.flagsMtx.Unlock()
if p.cfg.Listeners.OnVerAck != nil {
p.cfg.Listeners.OnVerAck(p, msg)
}
case *message.MsgGetAddr:
if p.cfg.Listeners.OnGetAddr != nil {
p.cfg.Listeners.OnGetAddr(p, msg)
}
case *message.MsgAddr:
if p.cfg.Listeners.OnAddr != nil {
p.cfg.Listeners.OnAddr(p, msg)
}
case *message.MsgPing:
p.handlePingMsg(msg)
if p.cfg.Listeners.OnPing != nil {
p.cfg.Listeners.OnPing(p, msg)
}
case *message.MsgPong:
p.handlePongMsg(msg)
if p.cfg.Listeners.OnPong != nil {
p.cfg.Listeners.OnPong(p, msg)
}
case *message.MsgTx:
if p.cfg.Listeners.OnTx != nil {
p.cfg.Listeners.OnTx(p, msg)
}
case *message.MsgBlock:
if p.cfg.Listeners.OnBlock != nil {
p.cfg.Listeners.OnBlock(p, msg, buf)
}
case *message.MsgGetBlocks:
if p.cfg.Listeners.OnGetBlocks != nil {
p.cfg.Listeners.OnGetBlocks(p, msg)
}
case *message.MsgInv:
if p.cfg.Listeners.OnInv != nil {
p.cfg.Listeners.OnInv(p, msg)
}
case *message.MsgGetData:
if p.cfg.Listeners.OnGetData != nil {
p.cfg.Listeners.OnGetData(p, msg)
}
case *message.MsgGetMiningState:
if p.cfg.Listeners.OnGetMiningState != nil {
p.cfg.Listeners.OnGetMiningState(p, msg)
}
case *message.MsgMiningState:
if p.cfg.Listeners.OnMiningState != nil {
p.cfg.Listeners.OnMiningState(p, msg)
}
case *message.MsgNotFound:
if p.cfg.Listeners.OnNotFound != nil {
p.cfg.Listeners.OnNotFound(p, msg)
}
case *message.MsgGraphState:
if p.cfg.Listeners.OnGraphState != nil {
p.cfg.Listeners.OnGraphState(p, msg)
}
case *message.MsgGetHeaders:
if p.cfg.Listeners.OnGetHeaders != nil {
p.cfg.Listeners.OnGetHeaders(p, msg)
}
case *message.MsgMemPool:
if p.cfg.Listeners.OnMemPool != nil {
p.cfg.Listeners.OnMemPool(p, msg)
}
case *message.MsgSyncResult:
if p.cfg.Listeners.OnSyncResult != nil {
p.cfg.Listeners.OnSyncResult(p, msg)
}
case *message.MsgSyncDAG:
if p.cfg.Listeners.OnSyncDAG != nil {
p.cfg.Listeners.OnSyncDAG(p, msg)
}
case *message.MsgSyncPoint:
if p.cfg.Listeners.OnSyncPoint != nil {
p.cfg.Listeners.OnSyncPoint(p, msg)
}
case *message.MsgFeeFilter:
if p.cfg.Listeners.OnFeeFilter != nil {
p.cfg.Listeners.OnFeeFilter(p, msg)
}
/*
case *message.MsgHeaders:
if p.cfg.Listeners.OnHeaders != nil {
p.cfg.Listeners.OnHeaders(p, msg)
}
case *message.MsgGetCFilter:
if p.cfg.Listeners.OnGetCFilter != nil {
p.cfg.Listeners.OnGetCFilter(p, msg)
}
case *message.MsgGetCFHeaders:
if p.cfg.Listeners.OnGetCFHeaders != nil {
p.cfg.Listeners.OnGetCFHeaders(p, msg)
}
case *message.MsgGetCFTypes:
if p.cfg.Listeners.OnGetCFTypes != nil {
p.cfg.Listeners.OnGetCFTypes(p, msg)
}
case *message.MsgCFilter:
if p.cfg.Listeners.OnCFilter != nil {
p.cfg.Listeners.OnCFilter(p, msg)
}
case *message.MsgCFHeaders:
if p.cfg.Listeners.OnCFHeaders != nil {
p.cfg.Listeners.OnCFHeaders(p, msg)
}
case *message.MsgCFTypes:
if p.cfg.Listeners.OnCFTypes != nil {
p.cfg.Listeners.OnCFTypes(p, msg)
}
case *message.MsgSendHeaders:
p.flagsMtx.Lock()
p.sendHeadersPreferred = true
p.flagsMtx.Unlock()
if p.cfg.Listeners.OnSendHeaders != nil {
p.cfg.Listeners.OnSendHeaders(p, msg)
}
*/
case *message.MsgReject:
if p.cfg.Listeners.OnReject != nil {
p.cfg.Listeners.OnReject(p, msg)
}
default:
log.Debug("Received unhandled message", "command", rmsg.Command(), "peer", p)
}
p.stallControl <- stallControlMsg{sccHandlerDone, rmsg}
// A message was received so reset the idle timer.
idleTimer.Reset(idleTimeout)
}
// Ensure the idle timer is stopped to avoid leaking the resource.
idleTimer.Stop()
// Ensure connection is closed.
p.Disconnect()
close(p.inQuit)
log.Trace("Peer input handler done", "peer", p.addr)
}
// shouldHandleReadError returns whether or not the passed error, which is
// expected to have come from reading from the remote peer in the inHandler,
// should be logged and responded to with a reject message.
func (p *Peer) shouldHandleReadError(err error) bool {
// No logging or reject message when the peer is being forcibly
// disconnected.
if atomic.LoadInt32(&p.disconnect) != 0 {
return false
}
// No logging or reject message when the remote peer has been
// disconnected.
if err == io.EOF {
return false
}
if opErr, ok := err.(*net.OpError); ok && !opErr.Temporary() {
return false
}
return true
}
// handlePingMsg is invoked when a peer receives a ping wire message.
func (p *Peer) handlePingMsg(msg *message.MsgPing) {
// Include nonce from ping so pong can be identified.
p.QueueMessage(message.NewMsgPong(msg.Nonce), nil)
}
// handlePongMsg is invoked when a peer receives a pong wire message. It
// updates the ping statistics as required for recent clients. There is
// no effect for older clients or when a ping was not previously sent.
func (p *Peer) handlePongMsg(msg *message.MsgPong) {
// Arguably we could use a buffered channel here sending data
// in a fifo manner whenever we send a ping, or a list keeping track of
// the times of each ping. For now we just make a best effort and
// only record stats if it was for the last ping sent. Any preceding
// and overlapping pings will be ignored. It is unlikely to occur
// without large usage of the ping rpc call since we ping infrequently
// enough that if they overlap we would have timed out the peer.
p.statsMtx.Lock()
if p.lastPingNonce != 0 && msg.Nonce == p.lastPingNonce {
p.lastPingMicros = time.Since(p.lastPingTime).Nanoseconds()
p.lastPingMicros /= 1000 // convert to usec.
p.lastPingNonce = 0
}
p.statsMtx.Unlock()
}