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The emulator usually drop frames on the o3ds, it looks like frameskip but i have frameskip disabled and i think it is because of the 3d slider, i know this because since libretro implemented it on retroarch the same thing started to happen.
A posible solution would be to add the feature as an option or maybe release two builds in every release, one with the feature and another without it.
The text was updated successfully, but these errors were encountered:
MightyPrinny
changed the title
[Sugestion] Disable the 3d slider
[Sugestion] Disable the 3d slider to avoid frame drops
May 15, 2017
I don't notice a frame drop because of this, but sometimes the emulator will bug out with my 3D slider up and display a part of the game on one eye and not the other. It may be best to disable 3D slider just to avoid this issue!
I have a n3ds and when I set the 3D slider to min, it displays only for my left eye but I have no problem when I set it off or up. However it looks sharper if I set it higher than the min which is nice. I didn't test enough to see if there is an impact on the frame rate though.
The emulator usually drop frames on the o3ds, it looks like frameskip but i have frameskip disabled and i think it is because of the 3d slider, i know this because since libretro implemented it on retroarch the same thing started to happen.
A posible solution would be to add the feature as an option or maybe release two builds in every release, one with the feature and another without it.
The text was updated successfully, but these errors were encountered: