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build2 Package for pmp-library

This project is a build2 package repository that provides access to pmp-library, a modern C++ open-source library for processing and visualizing polygon surface meshes.

Official build2 cppget.org queue.cppget.org

Usage

Make sure to add the stable section of the cppget.org repository to your project's repositories.manifest to be able to fetch this package.

:
role: prerequisite
location: https://pkg.cppget.org/1/stable
# trust: ...

If the stable section of cppget.org is not an option then add this Git repository itself instead as a prerequisite.

:
role: prerequisite
location: https://github.com/build2-packaging/pmp-library.git

Add the respective dependency in your project's manifest file to make the required packages available for import. The libpmp-vis package requires libpmp package as its core module and adds the visualization features to the standard mesh processing facilities.

depends: libpmp ^3.0.0
depends: libpmp-vis ^3.0.0

To import the respective library targets include one of the following declarations in a buildfile.

import pmp = libpmp%lib{pmp}
import pmp_vis = libpmp-vis%lib{pmp-vis}

Configuration

There are no configuration options available.

Issues and Notes

  • Naming Scheme:
    • Repository Name: Same as the upstream repository: pmp-library
    • Project Name: Same as the upstream repository and the project name given in the upstream CMake file: pmp-library
    • Library Name: To be consistent with programming practices, we wanted the library name to be the name of the upstream include folder: lib{pmp}
    • Package Name: According to the recommended build2 practices, the respective library package gets the prefix lib and its name becomes libpmp.
    • Similar for lib{pmp-vis} in package libpmp-vis
  • For aarch64-linux-gnu targets using GCC the loop_subdivision tests of the libpmp package fail with terminate called after throwing an instance of 'pmp::InvalidInputException' and what(): loop_subdivision: Not a triangle mesh.. This is an upstream issue and is probably already fixed for the next version.
  • The package libpmp-vis fails on various CI configurations due to the required OpenGL-based libraries, like GLFW and GLEW.
  • Library lib{pmp} from libpmp package exports _USE_MATH_DEFINES and NOMINMAX macros on Windows to properly function.
  • pmp-library supports OpenMP. Enabling OpenMP in the compile options of your configuration will also compile the library with its builtin parallelization.
  • pmp-library supports 64-bit scalars and index types when the macros PMP_SCALAR_TYPE_64 and PMP_INDEX_TYPE_64 are used for compilation (and probably export as well). Currently, this is not supported in the package.
  • pmp-library supports Emscripten. Most of the required upstream options have not been added to the package so far.

Contributing

Thanks in advance for your help and contribution to keep this package up-to-date. For now, please, file an issue on GitHub for everything that is not described below.

Recommend Updating Version

Please, file an issue on GitHub with the new recommended version.

Update Version by Pull Request

  1. Fork the repository on GitHub and clone it to your local machine.
  2. Run git submodule init and git submodule update to get the current upstream directory.
  3. Inside the upstream directory, checkout the new library version X.Y.Z by calling git checkout vX.Y.Z that you want to be packaged.
  4. If needed, change source files, buildfiles, and symbolic links accordingly to create a working build2 package. Make sure not to directly depend on the upstream directory inside the build system but use symbolic links instead.
  5. Update library version in manifest file if it has changed or add package update by using +n for the n-th update.
  6. Make an appropriate commit message by using imperative mood and a capital letter at the start and push the new commit to the master branch.
  7. Run bdep ci and test for errors.
  8. If everything works fine, make a pull request on GitHub and write down the bdep ci link to your CI tests.
  9. After a successful pull request, we will run the appropriate commands to publish a new package version.

Update Version Directly if You Have Permissions

  1. Inside the upstream directory, checkout the new library version X.Y.Z by calling git checkout vX.Y.Z that you want to be packaged.
  2. If needed, change source files, buildfiles, and symbolic links accordingly to create a working build2 package. Make sure not to directly depend on the upstream directory inside the build system but use symbolic links instead.
  3. Update library version in manifest file if it has changed or add package update by using +n for the n-th update.
  4. Make an appropriate commit message by using imperative mood and a capital letter at the start and push the new commit to the master branch.
  5. Run bdep ci and test for errors and warnings.
  6. When successful, run bdep release --tag --push to push new tag version to repository.
  7. Run bdep publish to publish the package to cppget.org.