script to automate adding new pokemon species to pokecrystal
requires pokebase
- cannot generate cries, outside scope of project
- menu icons must be manually assigned
- species graphics (including footprint) must be added manually
- sprites must be placed into gfx/pics.asm sprite banks manually
python3 quickclaw.py {species name} {parameters listed below}
- -evs : writes ev yields to base_stats
- -decap : decapitalized species names
- -pc16 : follow pokecrystal16 conventions
- -no_filler_data : ignores writing unknown1 and unknown2 data to base_stats
- -no_filler_pics : ignores writing beta pics to base_stats
- -unique_icons : unique menu icon constant for each new species
- -fix_footprints : fix footprint design flaw
- -fix_dba_pic : fix dba_pic design flaw