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script to automate adding new pokemon species to pokecrystal

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quickclaw.py

script to automate adding new pokemon species to pokecrystal
requires pokebase

Limitations

  • cannot generate cries, outside scope of project
  • menu icons must be manually assigned
  • species graphics (including footprint) must be added manually
  • sprites must be placed into gfx/pics.asm sprite banks manually

Usage

python3 quickclaw.py {species name} {parameters listed below}

  • -evs : writes ev yields to base_stats
  • -decap : decapitalized species names
  • -pc16 : follow pokecrystal16 conventions
  • -no_filler_data : ignores writing unknown1 and unknown2 data to base_stats
  • -no_filler_pics : ignores writing beta pics to base_stats
  • -unique_icons : unique menu icon constant for each new species
  • -fix_footprints : fix footprint design flaw
  • -fix_dba_pic : fix dba_pic design flaw

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script to automate adding new pokemon species to pokecrystal

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