forked from 33cn/plugin
/
query.go
34 lines (28 loc) · 1.14 KB
/
query.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
// Copyright Fuzamei Corp. 2018 All Rights Reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package executor
import (
"github.com/33cn/chain33/types"
gt "github.com/33cn/plugin/plugin/dapp/game/types"
)
// Query_QueryGameListByIds query game list by gameIDs
func (g *Game) Query_QueryGameListByIds(in *gt.QueryGameInfos) (types.Message, error) {
return QueryGameListByIds(g.GetStateDB(), in)
}
// Query_QueryGameListCount query game count by status and addr
func (g *Game) Query_QueryGameListCount(in *gt.QueryGameListCount) (types.Message, error) {
return QueryGameListCount(g.GetStateDB(), in)
}
// Query_QueryGameListByStatusAndAddr query game list by status and addr
func (g *Game) Query_QueryGameListByStatusAndAddr(in *gt.QueryGameListByStatusAndAddr) (types.Message, error) {
return List(g.GetLocalDB(), g.GetStateDB(), in)
}
// Query_QueryGameById query game by gameID
func (g *Game) Query_QueryGameById(in *gt.QueryGameInfo) (types.Message, error) {
game, err := readGame(g.GetStateDB(), in.GetGameId())
if err != nil {
return nil, err
}
return >.ReplyGame{Game: game}, nil
}