A basic sphere robot that moves along a plane. The SphereAgent does not have physics - it simply computes its next location and teleports there, as compared to the turtle-agent
which has mass and momentum.
See ~holodeck.agents.SphereAgent
for more details.
- Sphere discrete (
0
) A single-length integer vector that accepts 1 of four possible numbers; 0: move forward, 1: move backward, 2: turn right, 3: turn left
- Sphere continuous (
1
) A 2-length floating point vector used to specify the agent's forward speed (index 0) and rotation speed (index 1).
CameraSocket
located at the front of the sphere bodyViewport
located behind the agent