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Changelog

Holodeck 0.3.1

04/02/2020

More bug fixes, improvements, and even a few new features.

Highlights

New Features

Changes

Bug Fixes

  • Fixed UAV blades rotating incorrectly (thanks @sethmnielsen!) (#331)
  • Fixed some posix_ipc.BusyError: Semaphore is busy errors on Linux systems when creating a scenario (#285)
  • Fixed a bug where the UE4 editor crashes when an agent is manually added to a level (#361)
  • Fixed crash when manually disabling viewport when it would've been disabled anyway. (#378)
  • Fixed SphereAgent having the incorrect default control scheme (#350)

Holodeck 0.3.0

11/02/2019

This is a content release focused on improving the :ref:`android-agent` and adding more scenarios and tasks for it. We also added a new floating hand agent to provide a simpler agent that can do many of the dexterity tasks.

Highlights

New Features

Changes

Bug Fixes

Known Issues

  • The TurtleAgent does not move consistently between Linux and Windows. (#336)

Holodeck 0.2.2

06/20/2019

This is mostly a maintenance release focused on cleaning up bugs that were unresolved in 0.2.1

New Features

Bug Fixes

Holodeck 0.2.1

05/20/2019

This release of Holodeck is focused on polishing existing features and allowing worlds to be customized more.

This summer we are planning on adding much more content (worlds, agents, etc).

Highlights

New Features

Bug Fixes

Holodeck 0.1.0

Initial public release.