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Darkstorm.vcxproj
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Darkstorm.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{53348295-68AD-4FAE-8203-4B68A6C6A6E6}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>basehook</RootNamespace>
<ProjectName>Darkstorm Base</ProjectName>
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<TargetName>basehook</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BASEHOOK_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level2</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BASEHOOK_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\D;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerOutput>NoListing</AssemblerOutput>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FloatingPointModel>Precise</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<ExceptionHandling>Async</ExceptionHandling>
<StringPooling>true</StringPooling>
<DisableLanguageExtensions>false</DisableLanguageExtensions>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Aimbot.cpp" />
<ClCompile Include="Controls.cpp" />
<ClCompile Include="DrawUtils.cpp" />
<ClCompile Include="Menu.cpp" />
<ClCompile Include="Styles.cpp" />
<ClCompile Include="CDrawManager.cpp" />
<ClCompile Include="Client.cpp" />
<ClCompile Include="DLLMain.cpp" />
<ClCompile Include="Log.cpp" />
<ClCompile Include="Panels.cpp" />
<ClCompile Include="CSignature.cpp" />
<ClCompile Include="VMTHooks.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Aimbot.h" />
<ClInclude Include="Color.h" />
<ClInclude Include="Controls.h" />
<ClInclude Include="Icons.h" />
<ClInclude Include="KeyEnum.h" />
<ClInclude Include="Menu.h" />
<ClInclude Include="Styles.h" />
<ClInclude Include="Vector2.h" />
<ClInclude Include="DrawUtils.h" />
<ClInclude Include="CDrawManager.h" />
<ClInclude Include="CGlobalVars.h" />
<ClInclude Include="Client.h" />
<ClInclude Include="getvfunc.h" />
<ClInclude Include="Log.h" />
<ClInclude Include="Panels.h" />
<ClInclude Include="SDK.h" />
<ClInclude Include="CSignature.h" />
<ClInclude Include="Vector.h" />
<ClInclude Include="VMTHooks.h" />
<ClInclude Include="WeaponList.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>