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Luminite

Build Status A 3D maze-based resource struggle game written in Rust.

Currently not even remotely working; this is an experimental project.

Graphics are done using gfx-hal.

The game is described better here.

Building

Luminite can be compiled by running

cargo build --release --features={backend}

where backend is your graphics backend of choice.

  • Vulkan ("vulkan") - Linux/Windows
  • DirectX 12 ("dx12") - Windows 10
  • OpenGL ("gl") - Any platform
  • Metal ("metal") - Apple

You can then run the binary under target/releases.

If you don't want to compile Luminite yourself, precompiled binaries are available in GitHub Releases. Download the binary for your platform and run it.

License

All source code and other assets are licensed under Apache 2.0.