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Fix visual issues with objects behind translucent entities in Fabulous! graphics #2484

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muzikbike opened this issue May 7, 2024 · 2 comments
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E-will-not-fix Closed: This will not be worked on T-enhancement Type: Enhancement

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@muzikbike
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Another one of the many translucency and rendering sorting issues that don't go away in Fabulous! graphics. There's a handful of entities affected by this:

@muzikbike muzikbike added S-needs-triage Status: Needs triage T-enhancement Type: Enhancement labels May 7, 2024
@IMS212
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IMS212 commented May 7, 2024

This is really not suitable for Sodium. Fabulous uses texture blending to fix different-draw translucency; it doesn't fix the much harder problem core to Minecraft of entities not having ordered translucent draws.

@jellysquid3
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As was already stated, Fabulous mode only fixes problems between render passes, not within them. And it's impossible to actually resolve that without completely re-architecting entity rendering to use an order-independent approach, because geometry sorting can't solve all of these problems.

@jellysquid3 jellysquid3 closed this as not planned Won't fix, can't repro, duplicate, stale May 8, 2024
@jellysquid3 jellysquid3 added E-will-not-fix Closed: This will not be worked on and removed S-needs-triage Status: Needs triage labels May 8, 2024
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Labels
E-will-not-fix Closed: This will not be worked on T-enhancement Type: Enhancement
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3 participants