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Enforce an higher "r_xassetnum" value #2

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TheFrenchGhosty opened this issue Apr 14, 2021 · 1 comment
Open

Enforce an higher "r_xassetnum" value #2

TheFrenchGhosty opened this issue Apr 14, 2021 · 1 comment

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@TheFrenchGhosty
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TheFrenchGhosty commented Apr 14, 2021

Some mods use a ton of materials, this cause issue because when running some maps, the clients will crash.

Ideally the clients should have an higher r_xassetnum value.

This works on a server:

r_xassetnum "material=2560 xmodel=2048 xanim=3200 image=3000"
@IceNinjaman
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Can't raise material limit that easy, sorry.

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