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如果我要实现一个截取画面80%的来播放,起始坐标可以自定义,要如何实现呢? /** * 设置滤镜效果 */ public void setEffectFilter(GSYVideoGLView.ShaderInterface effectFilter)
/** * GL模式下的画面matrix效果 * * @param matrixGL 16位长度 */ public void setMatrixGL(float[] matrixGL) /** * 自定义GL的渲染render */ public void setCustomGLRenderer(GSYVideoGLViewBaseRender renderer) 用这三个哪个方法比较好?还是有更简单的办法呢
The text was updated successfully, but these errors were encountered:
简单点,参考 demo 的 CustomRenderView ,自定义渲染层
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这种方式的话,起点坐标能实时变化吗?就是我要一直改变这个80%画面的位置
那你还是用 OpenGL 去实现吧
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如果我要实现一个截取画面80%的来播放,起始坐标可以自定义,要如何实现呢?
/**
* 设置滤镜效果
*/
public void setEffectFilter(GSYVideoGLView.ShaderInterface effectFilter)
The text was updated successfully, but these errors were encountered: