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Please add a LICENSE.TXT file #3

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morgan3d opened this issue Jul 14, 2020 · 1 comment
Open

Please add a LICENSE.TXT file #3

morgan3d opened this issue Jul 14, 2020 · 1 comment

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@morgan3d
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This is definitely the most readable xBR implementation that I've found.

Please consider adding a LICENSE.TXT file or a licensing statement in the code. I'd like to credit and include your code in another open source project but can't do so unless I know it is legal. (MIT or BSD license would be my preference, as GPL is hard to mix with other open source code.)

@nobuyukinyuu
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Bumping this since I noticed more implementations of xBR are starting to get submitted to asset libraries online and without a clear license, its usage in other people's projects could be dubious. Would appreciate the clarification; I'm under the presumption that most implementations of the xBR family of scalers is GPL by default, making it not suitable for use in closed source projects (such as most games).

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