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BadImageFormatException when building as x86. #4
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Hi @SingleCopy: Good idea! I'll add it to the feature requests, should be fairly simple to do. |
+1 |
Also +1. I'm having the same issue. |
I've finally had time to do some work on the plugin, and just uploaded a 1.1-prerelease version which supports setting the platform. @SingleCopy @evil-shrike or @kj0001, if any of you have a possibility to test that would be greatly appreciated! |
We had a strange regression when I tested this internally, which turned out to be a bug in one of the teams' workflow. So, 1.1 is now released, and fixes this :) |
If you specify the target build to x86, the test runner calls the 64bit xunit console which throws a System.BadImageFormatException.
Would it be possible to specify the target platform and if x86 is picked to call xunit.console.x86.exe when setting up the build step?
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