Installed Correctly but Nothing Happens - tried 0.06 update #137
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Same issue. Windows 10, RTX 2080. ` loop = asyncio.get_event_loop() C:\Users\micha\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\async_loop.py:62: DeprecationWarning: There is no current event loop C:\Users\micha\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\async_loop.py:62: DeprecationWarning: There is no current event loop
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Hi everyone
i've installed this on a fresh install of Blender 3.3 - everything seems fine, even enabled long names in regedit
I've uninstalled and deleted folders both in program files and appdata/roaming folders
each time, installation of add-on validates as success
When running a prompt in blender - nothing happens
console reads:
C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\async_loop.py:62: DeprecationWarning: There is no current event loop
that appears a few hundred times and then these show up:
followed by a few more :
UPDATE - TRIED 0.06
Uninstalled Blender 3.3 and deleted the appdata folder and program files folder
ran Blender in admin mode
installed add-on
No section to install dependencies
Installed model file into directory
run dream - nothing generated
Console error:
Error: Traceback (most recent call last): File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\stable_diffusion\ldm\generate.py", line 326, in prompt2image uc, c = get_uc_and_c( File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\stable_diffusion\ldm\dream\conditioning.py", line 16, in get_uc_and_c uc = model.get_learned_conditioning(['']) File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\stable_diffusion\ldm\models\diffusion\ddpm.py", line 828, in get_learned_conditioning c = self.cond_stage_model.encode( File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\stable_diffusion\ldm\modules\encoders\modules.py", line 455, in encode return self(text, **kwargs) File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\.python_dependencies\torch\nn\modules\module.py", line 1110, in _call_impl return forward_call(*input, **kwargs) File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\stable_diffusion\ldm\modules\encoders\modules.py", line 450, in forward z = self.transformer(input_ids=tokens, **kwargs) File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\.python_dependencies\torch\nn\modules\module.py", line 1110, in _call_impl return forward_call(*input, **kwargs) File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\stable_diffusion\ldm\modules\encoders\modules.py", line 420, in transformer_forward return self.text_model( File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\.python_dependencies\torch\nn\modules\module.py", line 1110, in _call_impl return forward_call(*input, **kwargs) File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\stable_diffusion\ldm\modules\encoders\modules.py", line 393, in text_encoder_forward last_hidden_state = self.encoder( File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\.python_dependencies\torch\nn\modules\module.py", line 1110, in _call_impl return forward_call(*input, **kwargs) File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\stable_diffusion\ldm\modules\encoders\modules.py", line 320, in encoder_forward layer_outputs = encoder_layer( File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\.python_dependencies\torch\nn\modules\module.py", line 1110, in _call_impl return forward_call(*input, **kwargs) File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\.python_dependencies\transformers\models\clip\modeling_clip.py", line 316, in forward hidden_states = self.layer_norm1(hidden_states) File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\.python_dependencies\torch\nn\modules\module.py", line 1110, in _call_impl return forward_call(*input, **kwargs) File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\.python_dependencies\torch\nn\modules\normalization.py", line 189, in forward return F.layer_norm( File "C:\Users\Ray\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\dream_textures\.python_dependencies\torch\nn\functional.py", line 2486, in layer_norm return torch.layer_norm(input, normalized_shape, weight, bias, eps, torch.backends.cudnn.enabled) RuntimeError: "LayerNormKernelImpl" not implemented for 'Half'
running on 5900x and 6800xt - Windows 11
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