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glTF, X3D 4.0, Spine improvements, sprite sheets, animations panel and other improvements thanks to CGE 7.0-alpha.1

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@michaliskambi michaliskambi released this 06 Feb 04:44
· 276 commits to master since this release

This updates view3dscene to use latest Castle Game Engine 7.0-alpha.1.

New features inherited from new CGE features include

  • glTF support,
  • X3D 4.0,
  • Spine improvements,
  • sprite sheets,
  • animations panel (test animations, with cross-fading, simultaneous animations),
  • dynamic batching and more.

It also features a few new view3dscene options like

  • "Edit -> Convert Inline to Group (pulls external content into this model)" and
  • gamma correction configuration.