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NPC with bow equipped and arrows in inventory using bow for mele only. #675
Comments
lol that's funny to imagine watching. |
Well damn. I handed them a bow because I don't have the tools to make a crossbow and I wanted them to have a ranged option to replace the rifle I took away so they wouldn't bring the hordes down on me shooting an unsilenced rifle. |
Can you look at the log (hopefully you have it in |
Those types of messages will not be shown anywhere unless debug mode is enabled - and nobody has it enabled because it's super spammy. |
So I just had the same issue, due to my NPC not having the proper strength (12) to use the composite bow. You should check the NPC's abilities to make sure they have the proper stats to use what you want. I checked with guns as well; whichever does the most damage the NPC will go with. |
Should be fixed by #1705, as it contains the fix for NPCs and ranged weapons. |
please reopen the issue if #1705 does not fixes it. |
Told NPC to use a short bow and gave them simple wooden small game arrows. NPC is smacking zombies with the bow.
Expected behavior
NPC fires bow.
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Aftershock [aftershock],
Arcana and Magic Items [Arcana],
Hauling Space From Aftershock [aftershock_hauling_space],
Alexs Mutant Power Armor [a_mutated_arsenal],
Armor Up! PA Utilities [ArmUpPAUtil],
Armor Up! Survivor Expansion [ArmUpSurvEx],
Modular Turrets with No Blacklist [modular_turrets_no_blacklist],
Bootleg Walkers [Bootleg_Walkers],
Camping tools [camping_tools],
CIVILIAN POWER ARMOR [CIVILIANPOWAAA],
Flowerpot (uekibati) mod [Uekibati_mod],
Garden Pots [growable-pots],
Homemade Fungicide [homemade_fungicide],
Incinerator [incinerator],
Large capacity storage CBMs [eps_cbm],
Makeshift engine hoist [makeshift_engine_hoist_mod],
Makeshift Items Mod [makeshift],
MakeshiftCanteen [MSCanteen],
More Makeshift Stuff [makeshift_stuff],
Power_Armor_Additions [Power_Armor_Additions],
Sewing Machine [SM],
Survivor's Lost item [Survivors_Lost_item],
Hydroponics [hydroponics],
Jury-Rigged Robots [jury_rigged_robots],
More Survivor Stuff [more_survivor_stuff],
Mutant NPCs [mutant_npcs],
Wandering Masters [wandering_masters],
Whaleys Hair Mod [WHALEYHAIR1],
Caches [P_Caches],
Pneumatic fun [pneumo_fun],
Blazemod - Vehicle Additions Pack [blazemod],
Folding Parts pack [deoxymod],
Shrub it off [shrub_mod],
Tankmod: Revived [Tankmod_Revived],
Graphical Overmap [Graphical_Overmap],
Mutation Changes Snofielf [Mutation_Changes1],
Stats Through Kills [stats_through_kills],
Stats Through Skills [StatsThroughSkills],
LSM Content Pack [LSM_Content],
Integrated Fusion Blaster [Integrated_Fusion_Blaster]
]
Additional context
NPC has no skill in archery. Possibly why? Still think they would give using the bow properly a try.
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