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Hello
When 2 players shoot each other at the same time, they don't both die, one does but the other one loses some health.
Noticed when doing melee and using bolt weapon scr_mm_instantkill, scr_mm_pistolkill and scr_mm_meleekill are enabled in this case.
I didn't have this effect when taking over finishPlayerDamage before, when using the (a bit modified to re-enable instantkill) misaligned hitmarker from vcodmods website.
(hoping this information could help identifying the cause)
Is this effect intended ? Is it caused by eAttacker thread _showHitm... ?
I can't find in there code where this is managed.
Or is it that they don't shoot at the exact same time ?
The text was updated successfully, but these errors were encountered:
Hi, it is very rare to have 2 players kill eachother at the same time. CoDaM is quite big and bulky causing overhead making it even more rare for this happen, and the slower the host, the rarer it will be.
MiscMod doesn't do anything to limit players killing eachother that I know of. If instantkill is enabled and both hits are registered by the server, the chances should be higher that you get 2 players kill eachother.
Hello
When 2 players shoot each other at the same time, they don't both die, one does but the other one loses some health.
Noticed when doing melee and using bolt weapon
scr_mm_instantkill
,scr_mm_pistolkill
andscr_mm_meleekill
are enabled in this case.I didn't have this effect when taking over
finishPlayerDamage
before, when using the (a bit modified to re-enable instantkill) misaligned hitmarker from vcodmods website.(hoping this information could help identifying the cause)
Is this effect intended ? Is it caused by
eAttacker thread _showHitm
... ?I can't find in there code where this is managed.
Or is it that they don't shoot at the exact same time ?
The text was updated successfully, but these errors were encountered: