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menudef.gameplay
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menudef.gameplay
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//h
OptionMenu "DIGameplay"
{
class "DITF_TooltipOptionMenu"
Title "Gameplay Options"
StaticText ""
StaticText "Aim Assist", "Purple"
Option "Aim Assist Enabled","cl_aim_assist_enabled","OnOff"
Tooltip "Allows you to automatically 'lock on' to enemies near your crosshair.\n\Works with controller or keyboard/mouse.\n\nYou can also set a keybind to toggle aim assist on the fly.\n\nDisabled by default."
Slider "Assist Intensity","cl_aim_assist_rot_speed",0.1,5,0.1
Tooltip "Intensity in angle per tick for Aim Assist.\n\nLower to decrease assist force."
Command "Update Now (Ingame)","netevent AimAssistUpdateCVARs"
Tooltip "Normally changing Aim Assist settings won't take effect until you start a new game.\n\nThis forces the settings to update immediately."
StaticText ""
StaticText "Cheat Codes", "Purple"
Option "Unlock Everything", "di_unlock_cheat", OnOff
Tooltip "This will force all items, players, levels, etc. to become unlocked.\n\nThis does not take full effect until a new game is started."
Option "Bigger Unlock Menu", "di_unlock_morebuttons", OnOff
Tooltip "When enabled, displays 60 unlocks at once in the unlock menu.\n\nWhen disabled, the menu only displays 15 unlocks at once."
SafeCommand "RESET SHOP UNLOCKS", "netevent di_resetitems"
Tooltip "This will reset ALL shop item unlocks back to default settings.\n\nThis does not affect player/level unlocks.\n\n\cbThis only works while currently ingame.\n\n\caUse with caution, this cannot be undone!"
}