Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] AntiBot "Ping" option crash/freeze the game #186

Closed
derech1e opened this issue Jul 1, 2020 · 0 comments
Closed

[BUG] AntiBot "Ping" option crash/freeze the game #186

derech1e opened this issue Jul 1, 2020 · 0 comments
Milestone

Comments

@derech1e
Copy link
Contributor

derech1e commented Jul 1, 2020

Describe the bug
When you only select the Ping Option in Antibot, the game will freeze or crash after enable Killaura.

To Reproduce
Steps to reproduce the behavior:

  1. Go to AntiBot
  2. Enable only "Ping"
  3. Enable AntiBot and Killaura module
  4. See error

Screenshots
image

Video
https://streamable.com/vtwafu

Solution
Add this line of code to check if the checked entity Null:
if(mc.getNetHandler().getPlayerInfo(player.getUniqueID()) != null)

Entire code:
image

Hint

My solution probably needs to be updated after the cross-version port.

@1zun4secondary 1zun4secondary transferred this issue from CCBlueX/Old-LiquidBounce-Issues Sep 24, 2020
@1zun4secondary 1zun4secondary added this to the b73 milestone Sep 24, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants