/
obj3denv.go
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/
obj3denv.go
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// Copyright (c) 2020, The Emergent Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"encoding/json"
"fmt"
"image"
"io/ioutil"
"log"
"path/filepath"
"github.com/anthonynsimon/bild/transform"
"github.com/emer/emergent/env"
"github.com/emer/emergent/popcode"
"github.com/emer/etable/etable"
"github.com/emer/etable/etensor"
"github.com/goki/gi/gi"
"github.com/goki/mat32"
)
// Obj3DSacEnv provides the rendered results of the Obj3D + Saccade generator.
type Obj3DSacEnv struct {
Nm string `desc:"name of this environment"`
Dsc string `desc:"description of this environment"`
Path string `desc:"path to data.tsv file as rendered, e.g., images/train"`
Table *etable.Table `desc:"loaded table of generated trial / tick data"`
IdxView *etable.IdxView `desc:"indexed view of the table -- so you can do some additional filtering as needed -- sequential view created automatically if not otherwise set"`
EyePop popcode.TwoD `desc:"2d population code for gaussian bump rendering of eye position"`
SacPop popcode.TwoD `desc:"2d population code for gaussian bump rendering of saccade plan / execution"`
ObjVelPop popcode.TwoD `desc:"2d population code for gaussian bump rendering of object velocity"`
V1Med Vis `desc:"v1 medium resolution filtering of image -- V1AllTsr has result"`
V1Hi Vis `desc:"v1 higher resolution filtering of image -- V1AllTsr has result"`
Objs []string `desc:"list of objects, as cat/objfile"`
Cats []string `desc:"list of categories"`
Run env.Ctr `view:"inline" desc:"current run of model as provided during Init"`
Epoch env.Ctr `view:"inline" desc:"arbitrary aggregation of trials, for stats etc"`
Trial env.Ctr `view:"inline" desc:"each object trajectory is one trial"`
Tick env.Ctr `view:"inline" desc:"step along the trajectory"`
Row env.Ctr `view:"inline" desc:"row of table -- this is actual counter driving everything"`
CurCat string `desc:"current category"`
CurObj string `desc:"current object"`
// user can set the 2D shapes of these tensors -- Defaults sets default shapes
EyePos etensor.Float32 `view:"eye position popcode"`
SacPlan etensor.Float32 `view:"saccade plan popcode"`
Saccade etensor.Float32 `view:"saccade popcode "`
ObjVel etensor.Float32 `view:"object velocity"`
Image image.Image `view:"-" desc:"rendered image as loaded"`
}
func (ev *Obj3DSacEnv) Name() string { return ev.Nm }
func (ev *Obj3DSacEnv) Desc() string { return ev.Dsc }
func (ev *Obj3DSacEnv) Validate() error {
if ev.Table == nil {
return fmt.Errorf("env.Obj3DSacEnv: %v has no Table set", ev.Nm)
}
if ev.Table.NumCols() == 0 {
return fmt.Errorf("env.Obj3DSacEnv: %v Table has no columns -- Outputs will be invalid", ev.Nm)
}
ev.DefaultIdxView()
return nil
}
func (ev *Obj3DSacEnv) Defaults() {
ev.Path = "images/train"
ev.EyePop.Defaults()
ev.EyePop.Min.Set(-1.1, -1.1)
ev.EyePop.Max.Set(1.1, 1.1)
ev.EyePop.Sigma.Set(0.1, 0.1)
ev.EyePos.SetShape([]int{21, 21}, nil, nil)
ev.SacPop.Defaults()
ev.SacPop.Min.Set(-0.45, -0.45)
ev.SacPop.Max.Set(0.45, 0.45)
ev.SacPlan.SetShape([]int{11, 11}, nil, nil)
ev.Saccade.SetShape([]int{11, 11}, nil, nil)
ev.ObjVelPop.Defaults()
ev.ObjVelPop.Min.Set(-0.45, -0.45)
ev.ObjVelPop.Max.Set(0.45, 0.45)
ev.ObjVel.SetShape([]int{11, 11}, nil, nil)
ev.V1Med.Defaults(24, 8)
ev.V1Hi.Defaults(12, 4)
}
func (ev *Obj3DSacEnv) Init(run int) {
ev.Run.Scale = env.Run
ev.Epoch.Scale = env.Epoch
ev.Trial.Scale = env.Trial
ev.Tick.Scale = env.Tick
ev.Row.Scale = env.Tick
ev.Run.Init()
ev.Epoch.Init()
ev.Trial.Init()
ev.Tick.Init()
ev.Run.Cur = run
ev.Row.Cur = -1 // init state -- key so that first Step() = 0
ev.OpenTable()
}
// OpenTable loads data.tsv file at Path
func (ev *Obj3DSacEnv) OpenTable() error {
if ev.Table == nil {
ev.Table = etable.NewTable("obj3dsac_data")
}
fnm := filepath.Join(ev.Path, "data.tsv")
err := ev.Table.OpenCSV(gi.FileName(fnm), etable.Tab)
if err != nil {
log.Println(err)
} else {
ev.Row.Max = ev.Table.Rows
}
OpenListJSON(&ev.Objs, filepath.Join(ev.Path, "objs.json"))
OpenListJSON(&ev.Cats, filepath.Join(ev.Path, "cats.json"))
return err
}
// DefaultIdxView ensures that there is an IdxView, creating a default if currently nil
func (ev *Obj3DSacEnv) DefaultIdxView() {
if ev.IdxView == nil {
ev.IdxView = etable.NewIdxView(ev.Table)
ev.IdxView.Sequential()
ev.Row.Max = ev.IdxView.Len()
}
}
// CurRow returns current row in table, filtered through indexes
func (ev *Obj3DSacEnv) CurRow() int {
ev.DefaultIdxView()
if ev.Row.Cur >= ev.IdxView.Len() {
ev.Row.Max = ev.IdxView.Len()
ev.Row.Cur = 0
}
return ev.IdxView.Idxs[ev.Row.Cur]
}
// OpenImage opens current image
func (ev *Obj3DSacEnv) OpenImage() error {
row := ev.CurRow()
ifnm := ev.Table.CellString("ImgFile", row)
fnm := filepath.Join(ev.Path, ifnm)
var err error
ev.Image, err = gi.OpenImage(fnm)
if err != nil {
log.Println(err)
}
return err
}
// FilterImage opens and filters current image
func (ev *Obj3DSacEnv) FilterImage() error {
err := ev.OpenImage()
if err != nil {
return err
}
// resize once for both..
tsz := ev.V1Med.ImgSize
isz := ev.Image.Bounds().Size()
if isz != tsz {
ev.Image = transform.Resize(ev.Image, tsz.X, tsz.Y, transform.Linear)
}
ev.V1Med.Filter(ev.Image)
ev.V1Hi.Filter(ev.Image)
return nil
}
// EncodePops encodes population codes from current row data
func (ev *Obj3DSacEnv) EncodePops() {
row := ev.CurRow()
val := mat32.Vec2{}
val.X = float32(ev.Table.CellTensorFloat1D("EyePos", row, 0))
val.Y = float32(ev.Table.CellTensorFloat1D("EyePos", row, 1))
ev.EyePop.Encode(&ev.EyePos, val, popcode.Set)
val.X = float32(ev.Table.CellTensorFloat1D("SacPlan", row, 0))
val.Y = float32(ev.Table.CellTensorFloat1D("SacPlan", row, 1))
ev.SacPop.Encode(&ev.SacPlan, val, popcode.Set)
val.X = float32(ev.Table.CellTensorFloat1D("Saccade", row, 0))
val.Y = float32(ev.Table.CellTensorFloat1D("Saccade", row, 1))
ev.SacPop.Encode(&ev.Saccade, val, popcode.Set)
val.X = float32(ev.Table.CellTensorFloat1D("ObjVel", row, 0))
val.Y = float32(ev.Table.CellTensorFloat1D("ObjVel", row, 1))
ev.ObjVelPop.Encode(&ev.ObjVel, val, popcode.Set)
}
// SetCtrs sets ctrs from current row data
func (ev *Obj3DSacEnv) SetCtrs() {
row := ev.CurRow()
epc := int(ev.Table.CellFloat("Epoch", row))
ev.Epoch.Set(epc)
trial := int(ev.Table.CellFloat("Trial", row))
ev.Trial.Set(trial)
tick := int(ev.Table.CellFloat("Tick", row))
ev.Tick.Set(tick)
ev.CurCat = ev.Table.CellString("Cat", row)
ev.CurObj = ev.Table.CellString("Obj", row)
}
func (ev *Obj3DSacEnv) String() string {
return fmt.Sprintf("%s:%s_%d", ev.CurCat, ev.CurObj, ev.Tick.Cur)
}
func (ev *Obj3DSacEnv) Step() bool {
ev.Epoch.Same() // good idea to just reset all non-inner-most counters at start
ev.Trial.Same()
ev.Row.Incr() // auto-rotates
ev.SetCtrs()
ev.EncodePops()
ev.FilterImage()
return true
}
func (ev *Obj3DSacEnv) Counter(scale env.TimeScales) (cur, prv int, chg bool) {
switch scale {
case env.Run:
return ev.Run.Query()
case env.Epoch:
return ev.Epoch.Query()
case env.Trial:
return ev.Trial.Query()
case env.Tick:
return ev.Tick.Query()
}
return -1, -1, false
}
func (ev *Obj3DSacEnv) State(element string) etensor.Tensor {
switch element {
case "EyePos":
return &ev.EyePos
case "SacPlan":
return &ev.SacPlan
case "Saccade":
return &ev.Saccade
case "ObjVel":
return &ev.ObjVel
case "V1m":
return &ev.V1Med.V1AllTsr
case "V1h":
return &ev.V1Hi.V1AllTsr
}
et, err := ev.IdxView.Table.CellTensorTry(element, ev.CurRow())
if err != nil {
log.Println(err)
}
return et
}
func (ev *Obj3DSacEnv) Action(element string, input etensor.Tensor) {
// nop
}
// Compile-time check that implements Env interface
var _ env.Env = (*Obj3DSacEnv)(nil)
// SaveListJSON saves flat string list to a JSON-formatted file.
func SaveListJSON(list []string, filename string) error {
b, err := json.MarshalIndent(list, "", " ")
if err != nil {
log.Println(err) // unlikely
return err
}
err = ioutil.WriteFile(string(filename), b, 0644)
if err != nil {
log.Println(err)
}
return err
}
// OpenListJSON opens flat string list from a JSON-formatted file.
func OpenListJSON(list *[]string, filename string) error {
b, err := ioutil.ReadFile(string(filename))
if err != nil {
log.Println(err)
return err
}
return json.Unmarshal(b, list)
}