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RedisClient.cs
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RedisClient.cs
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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Text;
using Guanima.Redis.Client;
using Guanima.Redis.Configuration;
using Guanima.Redis.Commands;
using Guanima.Redis.Utils;
namespace Guanima.Redis
{
public partial class RedisClient : Disposable
{
/// Represents a value which indicates that an item should never expire.
/// </summary>
public static readonly TimeSpan Infinite = TimeSpan.Zero;
internal static RedisClientSection DefaultSettings = ConfigurationManager.GetSection("Guanima/Redis") as RedisClientSection;
private static log4net.ILog log = log4net.LogManager.GetLogger(typeof(RedisClient));
private IServerPool _serverPool;
private Stack<IRedisNode> _onNodeStack;
#region Constructor
/// <summary>
/// Initializes a new RedisClient instance using the default configuration section (Guanima/Redis).
/// </summary>
public RedisClient()
{
Initialize(DefaultSettings);
}
/// <summary>
/// Initializes a new RedisClient instance using the specified configuration section.
/// This overload allows to create multiple RedisClients with different pool configurations.
/// </summary>
/// <param name="sectionName">The name of the configuration section to be used for configuring the behavior of the client.</param>
public RedisClient(string sectionName)
{
var section = (RedisClientSection)ConfigurationManager.GetSection(sectionName);
if (section == null)
throw new ConfigurationErrorsException("Section " + sectionName + " is not found.");
Initialize(section);
}
/// <summary>
/// Initializes a new instance of the <see cref="T:Guanima.Redis.RedisClient"/> using the specified configuration instance.
/// </summary>
/// <param name="configuration">The client configuration.</param>
public RedisClient(IRedisClientConfiguration configuration)
{
if (configuration == null)
throw new ArgumentNullException("configuration");
Initialize(configuration);
}
private void Initialize(IRedisClientConfiguration configuration)
{
IServerPool pool = new DefaultServerPool(configuration);
Initialize(pool);
_serverPool = pool;
_currentDb = configuration.DefaultDB; // ???
_commandQueues = new Dictionary<IRedisNode, RedisCommandQueue>();
}
private static void Initialize(IServerPool pool)
{
// everything is initialized, start the pool
pool.Start();
}
#endregion
#region Commands
#endregion
#region Nodes/Servers
internal IEnumerable<IRedisNode> GetNodes()
{
if (_onNodeStack != null && _onNodeStack.Count > 0)
{
return new IRedisNode[]{ _onNodeStack.Peek() };
}
return _serverPool.GetServers();
}
public IDisposable On(string alias)
{
var node = GetNodeByAlias(alias);
if (node == null)
throw new RedisClientException("No node found with the alias : '" + alias + "'");
return On(node);
}
public IDisposable On(IRedisNode node)
{
if (node == null)
throw new ArgumentNullException("node");
if (!node.IsAlive)
throw new RedisClientException("The node is not responding : " + node.Alias);
if (_onNodeStack == null)
_onNodeStack = new Stack<IRedisNode>();
_onNodeStack.Push(node);
return new DisposableAction(() =>
{
_onNodeStack.Pop();
if (_onNodeStack.Count == 0)
_onNodeStack = null;
});
}
public String TransformKey(string key)
{
var kt = _serverPool.KeyTransformer;
return (kt == null) ? key : kt.Transform(key);
}
public IEnumerable<string> TransformKeys(IEnumerable<String> keys)
{
var kt = _serverPool.KeyTransformer;
if (kt == null)
return keys;
var transformed = new List<string>();
foreach (var original in keys)
{
transformed.Add( kt.Transform(original) );
}
return transformed;
}
/// <summary>
///
/// </summary>
/// <param name="key">Cache item key</param>
/// <returns></returns>
protected IRedisNode GetNodeForTransformedKey(string key)
{
if (_onNodeStack != null && _onNodeStack.Count > 0)
{
return _onNodeStack.Peek();
}
var locator = _serverPool.NodeLocator;
return locator.Locate(key);
}
public IRedisNode GetNodeForKey(string key)
{
return GetNodeForTransformedKey(TransformKey(key));
}
public IRedisNode GetNodeByAlias(string alias)
{
if (String.IsNullOrEmpty(alias))
throw new ArgumentNullException(alias);
return _serverPool.GetServers().Where(x => x.Alias == alias).FirstOrDefault();
}
/// <summary>
/// Maps each key in the list to a RedisNode
/// </summary>
/// <param name="keys"></param>
/// <returns></returns>
protected Dictionary<IRedisNode, List<string>> SplitKeys(IEnumerable<string> keys)
{
var retval = new Dictionary<IRedisNode, List<string>>(RedisNode.Comparer.Instance);
foreach (var key in keys)
{
var node = GetNodeForTransformedKey(key);
if (node != null)
{
List<string> list;
if (!retval.TryGetValue(node, out list))
retval[node] = list = new List<string>();
list.Add(key);
}
}
return retval;
}
private int _workingServerCount = -1;
protected bool Clustering
{
get
{
if (_workingServerCount == -1)
{
// this assumes the list doesnt change at runtime
_workingServerCount = _serverPool.GetServers().Count();
}
return (_workingServerCount > 1) &&
(_onNodeStack == null || _onNodeStack.Count == 0);
}
}
protected void ForEachServer(Action<IRedisNode> action)
{
if (_onNodeStack != null && _onNodeStack.Count > 0)
{
action(_onNodeStack.Peek());
return;
}
foreach (var server in _serverPool.GetServers())
{
if (!server.IsAlive)
continue;
action(server);
}
}
protected void ForEachServer(RedisCommand command)
{
if (_onNodeStack != null && _onNodeStack.Count > 0)
{
Execute(_onNodeStack.Peek(), command);
return;
}
ForEachServer(node => Execute(node, command));
}
#endregion
#region Sockets
internal void DisposeSocket(PooledSocket socket)
{
if (socket != null)
((IDisposable)socket).Dispose();
}
#endregion
#region Command Execution
protected void CannotCluster(string commandName)
{
string message = String.Format("{0} cannot executed because the keys involved need to be on the same server or because we cannot guarantee that the operation will be atomic.", commandName);
throw new RedisClusterException(message);
}
private void EnsureNotClustered(string commandName, IEnumerable<String> transformedKeys)
{
var splitKeys = SplitKeys(transformedKeys);
if (splitKeys.Count > 1)
CannotCluster(commandName);
}
private void EnsureNotClustered(string commandName, string transformedDestKey, IEnumerable<string> transformedKeys)
{
// See if all keys reside on the same node
var splitKeys = SplitKeys(transformedKeys);
var node = GetNodeForTransformedKey(transformedDestKey);
bool clusteredKeys = false;
if (splitKeys.Count == 1)
{
var firstNode = splitKeys.First().Key;
if (firstNode != node)
{
clusteredKeys = true;
}
}
else
{
clusteredKeys = true;
}
if (clusteredKeys)
CannotCluster(commandName);
}
//
protected void HandleException(Exception ex)
{
// TODO generic catch-all does not seem to be a good idea now. Some errors (like command not supported by server) should be exposed
// while retaining the fire-and-forget behavior
log.Error(ex);
}
protected void Execute(String key, RedisCommand command)
{
Execute(GetNodeForTransformedKey(key), command);
}
internal void Execute(IRedisNode node, RedisCommand command)
{
EnqueueCommand(node, command);
if (Pipelining || InTransaction)
return;
try
{
var temp = command.Value;
}
catch (Exception e)
{
// TODO generic catch-all does not seem to be a good idea now. Some errors (like command not supported by server) should be exposed
// while retaining the fire-and-forget behavior
HandleException(e);
throw;
}
}
protected RedisValue ExecValue(String key, RedisCommand command)
{
var node = GetNodeForTransformedKey(key);
return ExecValue(node, command);
}
private RedisValue ExecValue(IRedisNode node, RedisCommand command)
{
EnqueueCommand(node, command);
if (Pipelining || InTransaction)
return RedisValue.Empty;
try
{
return command.Value;
}
catch (Exception e)
{
// TODO generic catch-all does not seem to be a good idea now. Some errors (like command not supported by server) should be exposed
// while retaining the fire-and-forget behavior
HandleException(e);
throw;
}
}
protected int ExecuteInt(String key, RedisCommand command)
{
var val = ExecValue(key, command);
return Pipelining ? 0 : (int) val;
}
protected int ExecuteInt(IRedisNode node, RedisCommand command)
{
var val = ExecValue(node, command);
return Pipelining ? 0 : (int) val;
}
protected long ExecuteLong(IRedisNode node, RedisCommand command)
{
var val = ExecValue(node, command);
if (Pipelining)
return 0;
return val;
}
protected bool ExecuteBool(IRedisNode node, RedisCommand command)
{
return ExecuteInt(node, command) > 0;
}
protected bool ExecuteBool(String key, RedisCommand command)
{
return ExecuteInt(key, command) > 0;
}
#endregion
#region Miscellaneous // TODO: break out into helper class
private static String ToString(byte[] value)
{
return (value == null) ? null : Encoding.UTF8.GetString(value);
}
#endregion
#region [ Disposable ]
protected bool CheckDisposed(bool throwOnError)
{
if (throwOnError && Disposed)
throw new ObjectDisposedException("RedisClient");
return Disposed;
}
/// <summary>
/// Releases all resources allocated by this instance
/// </summary>
/// <remarks>Technically it's not really neccesary to call this, since the client does not create "really" disposable objects, so it's safe to assume that when
/// the AppPool shuts down all resources will be released correctly and no handles or such will remain in the memory.</remarks>
protected override void Release()
{
if (_serverPool == null)
throw new ObjectDisposedException("RedisClient");
try
{
FlushPipeline();
}
finally
{
try
{
_serverPool.Dispose();
}
finally
{
_serverPool = null;
}
}
}
#endregion
}
}