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qt-installer.qs
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qt-installer.qs
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// This script automates the graphical QT installer so it can be run
// silently from a command line. Use it like this:
//
// qt-opensource-linux-x64-5.2.1.run --script qt-installer.qs
//
// It installs QT to /opt/Qt5.2.1
//
// Do note that you still need an X server to run the installer (if you
// want to install without X, see install_emergent.sh for the necessary
// nasty hacks.)
// Adapted from a version on StackOverflow
function Controller() {
installer.autoRejectMessageBoxes();
installer.installationFinished.connect(function() {
gui.clickButton(buttons.NextButton);
})
}
Controller.prototype.WelcomePageCallback = function() {
gui.clickButton(buttons.NextButton);
}
Controller.prototype.CredentialsPageCallback = function() {
gui.clickButton(buttons.NextButton);
}
Controller.prototype.IntroductionPageCallback = function() {
gui.clickButton(buttons.NextButton);
}
Controller.prototype.TargetDirectoryPageCallback = function() {
gui.currentPageWidget().TargetDirectoryLineEdit.setText("/opt/Qt5.2.1");
gui.clickButton(buttons.NextButton);
}
Controller.prototype.ComponentSelectionPageCallback = function() {
var widget = gui.currentPageWidget();
widget.selectAll();
gui.clickButton(buttons.NextButton);
}
Controller.prototype.LicenseAgreementPageCallback = function() {
gui.currentPageWidget().AcceptLicenseRadioButton.setChecked(true);
gui.clickButton(buttons.NextButton);
}
Controller.prototype.StartMenuDirectoryPageCallback = function() {
gui.clickButton(buttons.NextButton);
}
Controller.prototype.ReadyForInstallationPageCallback = function() {
gui.clickButton(buttons.NextButton);
}
Controller.prototype.FinishedPageCallback = function() {
var checkBoxForm = gui.currentPageWidget().LaunchQtCreatorCheckBoxForm
if (checkBoxForm && checkBoxForm.launchQtCreatorCheckBox) {
checkBoxForm.launchQtCreatorCheckBox.checked = false;
}
var checkBoxForm = gui.currentPageWidget().ReadMeCheckBoxForm
if (checkBoxForm && checkBoxForm.readMeCheckBox) {
checkBoxForm.readMeCheckBox.checked = false;
}
gui.clickButton(buttons.FinishButton);
}