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/
clientset.go
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/
clientset.go
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/*
* Copyright (c) 2019 WSO2 Inc. (http:www.wso2.org) All Rights Reserved.
*
* WSO2 Inc. licenses this file to you under the Apache License,
* Version 2.0 (the "License"); you may not use this file except
* in compliance with the License.
* You may obtain a copy of the License at
*
* http:www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
// Code generated by client-gen. DO NOT EDIT.
package versioned
import (
authenticationv1alpha1 "github.com/cellery-io/mesh-controller/pkg/generated/clientset/versioned/typed/authentication/v1alpha1"
meshv1alpha2 "github.com/cellery-io/mesh-controller/pkg/generated/clientset/versioned/typed/mesh/v1alpha2"
networkingv1alpha3 "github.com/cellery-io/mesh-controller/pkg/generated/clientset/versioned/typed/networking/v1alpha3"
servingv1alpha1 "github.com/cellery-io/mesh-controller/pkg/generated/clientset/versioned/typed/serving/v1alpha1"
servingv1beta1 "github.com/cellery-io/mesh-controller/pkg/generated/clientset/versioned/typed/serving/v1beta1"
discovery "k8s.io/client-go/discovery"
rest "k8s.io/client-go/rest"
flowcontrol "k8s.io/client-go/util/flowcontrol"
)
type Interface interface {
Discovery() discovery.DiscoveryInterface
AuthenticationV1alpha1() authenticationv1alpha1.AuthenticationV1alpha1Interface
MeshV1alpha2() meshv1alpha2.MeshV1alpha2Interface
NetworkingV1alpha3() networkingv1alpha3.NetworkingV1alpha3Interface
ServingV1alpha1() servingv1alpha1.ServingV1alpha1Interface
ServingV1beta1() servingv1beta1.ServingV1beta1Interface
}
// Clientset contains the clients for groups. Each group has exactly one
// version included in a Clientset.
type Clientset struct {
*discovery.DiscoveryClient
authenticationV1alpha1 *authenticationv1alpha1.AuthenticationV1alpha1Client
meshV1alpha2 *meshv1alpha2.MeshV1alpha2Client
networkingV1alpha3 *networkingv1alpha3.NetworkingV1alpha3Client
servingV1alpha1 *servingv1alpha1.ServingV1alpha1Client
servingV1beta1 *servingv1beta1.ServingV1beta1Client
}
// AuthenticationV1alpha1 retrieves the AuthenticationV1alpha1Client
func (c *Clientset) AuthenticationV1alpha1() authenticationv1alpha1.AuthenticationV1alpha1Interface {
return c.authenticationV1alpha1
}
// MeshV1alpha2 retrieves the MeshV1alpha2Client
func (c *Clientset) MeshV1alpha2() meshv1alpha2.MeshV1alpha2Interface {
return c.meshV1alpha2
}
// NetworkingV1alpha3 retrieves the NetworkingV1alpha3Client
func (c *Clientset) NetworkingV1alpha3() networkingv1alpha3.NetworkingV1alpha3Interface {
return c.networkingV1alpha3
}
// ServingV1alpha1 retrieves the ServingV1alpha1Client
func (c *Clientset) ServingV1alpha1() servingv1alpha1.ServingV1alpha1Interface {
return c.servingV1alpha1
}
// ServingV1beta1 retrieves the ServingV1beta1Client
func (c *Clientset) ServingV1beta1() servingv1beta1.ServingV1beta1Interface {
return c.servingV1beta1
}
// Discovery retrieves the DiscoveryClient
func (c *Clientset) Discovery() discovery.DiscoveryInterface {
if c == nil {
return nil
}
return c.DiscoveryClient
}
// NewForConfig creates a new Clientset for the given config.
func NewForConfig(c *rest.Config) (*Clientset, error) {
configShallowCopy := *c
if configShallowCopy.RateLimiter == nil && configShallowCopy.QPS > 0 {
configShallowCopy.RateLimiter = flowcontrol.NewTokenBucketRateLimiter(configShallowCopy.QPS, configShallowCopy.Burst)
}
var cs Clientset
var err error
cs.authenticationV1alpha1, err = authenticationv1alpha1.NewForConfig(&configShallowCopy)
if err != nil {
return nil, err
}
cs.meshV1alpha2, err = meshv1alpha2.NewForConfig(&configShallowCopy)
if err != nil {
return nil, err
}
cs.networkingV1alpha3, err = networkingv1alpha3.NewForConfig(&configShallowCopy)
if err != nil {
return nil, err
}
cs.servingV1alpha1, err = servingv1alpha1.NewForConfig(&configShallowCopy)
if err != nil {
return nil, err
}
cs.servingV1beta1, err = servingv1beta1.NewForConfig(&configShallowCopy)
if err != nil {
return nil, err
}
cs.DiscoveryClient, err = discovery.NewDiscoveryClientForConfig(&configShallowCopy)
if err != nil {
return nil, err
}
return &cs, nil
}
// NewForConfigOrDie creates a new Clientset for the given config and
// panics if there is an error in the config.
func NewForConfigOrDie(c *rest.Config) *Clientset {
var cs Clientset
cs.authenticationV1alpha1 = authenticationv1alpha1.NewForConfigOrDie(c)
cs.meshV1alpha2 = meshv1alpha2.NewForConfigOrDie(c)
cs.networkingV1alpha3 = networkingv1alpha3.NewForConfigOrDie(c)
cs.servingV1alpha1 = servingv1alpha1.NewForConfigOrDie(c)
cs.servingV1beta1 = servingv1beta1.NewForConfigOrDie(c)
cs.DiscoveryClient = discovery.NewDiscoveryClientForConfigOrDie(c)
return &cs
}
// New creates a new Clientset for the given RESTClient.
func New(c rest.Interface) *Clientset {
var cs Clientset
cs.authenticationV1alpha1 = authenticationv1alpha1.New(c)
cs.meshV1alpha2 = meshv1alpha2.New(c)
cs.networkingV1alpha3 = networkingv1alpha3.New(c)
cs.servingV1alpha1 = servingv1alpha1.New(c)
cs.servingV1beta1 = servingv1beta1.New(c)
cs.DiscoveryClient = discovery.NewDiscoveryClient(c)
return &cs
}