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Optimise model loading #2

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ceribe opened this issue May 9, 2022 · 0 comments
Open

Optimise model loading #2

ceribe opened this issue May 9, 2022 · 0 comments
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enhancement New feature or request

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@ceribe
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ceribe commented May 9, 2022

Currently model loading is extremely primitive. Each model is loaded to memory after connecting to website. Additionally as a temporal workaround I decided to load each model twice in case two players would use the same pokemon. Ideally each needed model should be loaded when player's and opponent's teams are known. Probably some kind of a loading screen would also be required.

@ceribe ceribe added the enhancement New feature or request label Jul 15, 2022
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