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client.go
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client.go
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package curseforge
import (
"bytes"
"context"
"encoding/json"
"errors"
"fmt"
"github.com/cfwidget/cfwidget/env"
"go.elastic.co/apm/module/apmhttp/v2"
"go.elastic.co/apm/v2"
"image"
"io"
"log"
"net/http"
"os"
"time"
)
var client *http.Client
var gameCache = make(map[uint]Game)
var categoryCache = make(map[uint][]Category)
const PageSize = 50
func init() {
client = apmhttp.WrapClient(&http.Client{})
}
func StartGameCacheSyncer() {
go func() {
err := updateGameCache()
if err != nil {
log.Printf("Error updating game cache: %s\n", err.Error())
}
ticker := time.NewTicker(time.Hour)
for {
select {
case <-ticker.C:
err = updateGameCache()
if err != nil {
log.Printf("Error updating game cache: %s\n", err.Error())
}
}
}
}()
}
func Call(u string, ctx context.Context) (*http.Response, error) {
key := os.Getenv("CORE_KEY")
request, err := http.NewRequestWithContext(ctx, "GET", u, nil)
if err != nil {
return nil, err
}
request.Header.Add("x-api-key", key)
response, err := client.Do(request)
if env.GetBool("DEBUG") {
//clone body so we can "replace" it
body, _ := io.ReadAll(response.Body)
_ = response.Body.Close()
response.Body = io.NopCloser(bytes.NewBuffer(body))
log.Printf("URL %s\nResult: %s\nBody: %s\n", u, response.Status, string(body))
}
return response, err
}
func updateGameCache() error {
trans := apm.DefaultTracer().StartTransaction("gameCacheSync", "schedule")
defer trans.End()
defer func() {
err := recover()
if err != nil {
trans.Outcome = "failure"
}
}()
ctx := apm.ContextWithTransaction(context.Background(), trans)
games := make([]Game, 0)
page := uint(0)
for {
response, err := getGames(page, ctx)
if err != nil {
trans.Outcome = "failure"
return err
}
if len(response.Data) > 0 {
games = append(games, response.Data...)
}
//if we don't have the same number as the page size, we have them all
if response.Pagination.ResultCount < PageSize {
break
}
page++
}
newMap := make(map[uint]Game)
for _, v := range games {
newMap[v.Id] = v
}
gameCache = newMap
return nil
}
func GetGame(gameId uint) Game {
return gameCache[gameId]
}
func GetCategories(gameId uint, ctx context.Context) ([]Category, error) {
if gameId == 0 {
return make([]Category, 0), nil
}
if categories, exists := categoryCache[gameId]; exists {
return categories, nil
}
categories := make([]Category, 0)
page := uint(0)
for {
response, err := getCategories(gameId, page, ctx)
if err != nil {
return categories, err
}
if len(response.Data) > 0 {
categories = append(categories, response.Data...)
}
//if we don't have the same number as the page size, we have them all
if response.Pagination.ResultCount < PageSize {
break
}
page++
}
categoryCache[gameId] = categories
return categories, nil
}
func GetPrimaryCategoryFor(categories []Category, id uint) Category {
for _, v := range categories {
if v.Id == id {
//if this is the highest, this is what we want
if v.ParentCategoryId == 0 {
return v
}
//otherwise... we need to see the parent of this one
return GetPrimaryCategoryFor(categories, v.ParentCategoryId)
}
}
return Category{}
}
func GetGameBySlug(slug string) Game {
for _, v := range gameCache {
if v.Slug == slug {
return v
}
}
return Game{}
}
func getCategories(gameId, page uint, ctx context.Context) (CategoryResponse, error) {
var data CategoryResponse
response, err := Call(fmt.Sprintf("https://api.curseforge.com/v1/categories?gameId=%d&pageSize=%d&index=%d", gameId, PageSize, PageSize*page), ctx)
if err != nil {
return CategoryResponse{}, err
}
defer response.Body.Close()
if response.StatusCode != 200 {
return CategoryResponse{}, errors.New(fmt.Sprintf("invalid status code: %s", response.Status))
}
err = json.NewDecoder(response.Body).Decode(&data)
return data, err
}
func getGames(page uint, ctx context.Context) (GameResponse, error) {
var data GameResponse
response, err := Call(fmt.Sprintf("https://api.curseforge.com/v1/games?pageSize=%d&index=%d", PageSize, PageSize*page), ctx)
if err != nil {
return GameResponse{}, err
}
defer response.Body.Close()
if response.StatusCode != 200 {
return GameResponse{}, errors.New(fmt.Sprintf("invalid status code: %s", response.Status))
}
err = json.NewDecoder(response.Body).Decode(&data)
return data, err
}
func GetFiles(projectId uint, ctx context.Context) ([]File, error) {
files := make([]File, 0)
page := uint(0)
for {
response, err := getFilesForPage(projectId, page, ctx)
if err != nil {
return nil, err
}
if len(response.Data) > 0 {
files = append(files, response.Data...)
}
//if we don't have the same number as the page size, we have them all
if response.Pagination.ResultCount < PageSize {
break
}
page++
}
return files, nil
}
func getFilesForPage(projectId, page uint, ctx context.Context) (FilesResponse, error) {
u := fmt.Sprintf("https://api.curseforge.com/v1/mods/%d/files?index=%d&pageSize=%d", projectId, page*PageSize, PageSize)
response, err := Call(u, ctx)
if err != nil {
return FilesResponse{}, err
}
defer response.Body.Close()
if response.StatusCode == 404 {
return FilesResponse{}, nil
}
if response.StatusCode != 200 {
return FilesResponse{}, errors.New(fmt.Sprintf("invalid status code: %s", response.Status))
}
var files FilesResponse
err = json.NewDecoder(response.Body).Decode(&files)
return files, err
}
func GetThumbnail(url string, ctx context.Context) (image.Image, error) {
request, err := http.NewRequestWithContext(ctx, "GET", url, nil)
if err != nil {
return nil, err
}
response, err := client.Do(request)
if err != nil {
return nil, err
}
defer response.Body.Close()
img, _, err := image.Decode(response.Body)
return img, err
}