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OK, I found the root cause, the most silly obviously - I used the wrong init method (missed the comment during setup). :-(
Log from the plugin could be useful, if calling methods related to saved games but it was not initializied. :-) Like 'Saved games not requested upon initialization, if you wan't to call these methods use init(showPopups, savedGamesName) in GDScript'
Hey, I have problem setting up saved games. Signing in, achievements, leader boards - all work.
Saved games turned on in Google Play Game Services for a game (and published).
Google Drive API is enabled.
I call:
play_games_services.saveSnapshot("TEST_SNAPSHOT", data, "This is beta test saved game snapshot")
where data is a dictionary converted to json:
to_json(dict_variable)
I'm kinda stuck what to check next. Debuggin with logcat is not very helpful, because all I see is a callback with status failed (_on_game_saved_fail)
Can you help me? What else should I check?
Regards
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