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genesis.go
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genesis.go
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package types
import (
"fmt"
)
// DefaultIndex is the default capability global index
const DefaultIndex uint64 = 1
// DefaultGenesis returns the default Capability genesis state
func DefaultGenesis() *GenesisState {
return &GenesisState{
Campaigns: []Campaign{},
UsersEntries: []UserEntry{},
Missions: []Mission{},
}
}
// Validate performs basic genesis state validation returning an error upon any
// failure.
func (gs GenesisState) Validate() error {
// Check for duplicated index in claimRecordXX
claimRecordIndexMap := make(map[string]struct{})
for _, elem := range gs.UsersEntries {
index := elem.Address
if _, ok := claimRecordIndexMap[index]; ok {
return fmt.Errorf("duplicated index for claimRecordXX")
}
claimRecordIndexMap[index] = struct{}{}
}
// Check for duplicated index in initialClaim
campaignIndexMap := make(map[string]struct{})
for _, elem := range gs.Campaigns {
index := string(GetUint64Key(elem.Id))
if _, ok := campaignIndexMap[index]; ok {
return fmt.Errorf("duplicated index for initialClaim")
}
campaignIndexMap[index] = struct{}{}
}
// Check for duplicated index in mission
missionIndexMap := make(map[string]struct{})
for _, elem := range gs.Missions {
index := string(MissionKey(elem.CampaignId, elem.Id))
if _, ok := missionIndexMap[index]; ok {
return fmt.Errorf("duplicated index for mission")
}
missionIndexMap[index] = struct{}{}
}
// this line is used by starport scaffolding # genesis/types/validate
return nil
}