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This repository has been archived by the owner on Dec 18, 2017. It is now read-only.

Release v0.6!

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@chaorace chaorace released this 03 Nov 21:35
· 324 commits to master since this release

ATTENTION:

As of the fall patch, v0.6 is incompatible with the latest Civ release from the Winter Patch 2016. Worry not! You can still enjoy CQUI with the latest civ release using the nightly

CQUI - A Civilization VI UI mod

Welcome back, folks! It's been nearly a week, 64 commits, and 💥 1500+ downloads 💥 since the original release. That's a lot! There's just so much progress to showcase for those of you who are still on the v0.5 release, if that excites you: read on! (and check out the new features that arrived earlier in v0.51 too!). You can also find the complete feature list here

What's New:

Features:

  • Tech/Civic popups can now be enabled from the mod options popout. The voiceover can also be seperately enabled/disabled, even allowing just the popup audio to play without displaying a popup! (ca868ae)
  • Implemented Civ V keybinds! Two modes: Classic, a faithful recreation of the Civ V binding scheme. Enhanced, same as Classic, but with WASD camera controls, Q/E unit/city cyling, and Shift for toggling between city/unit selection. (70c5fbb)
  • Enhanced the Map Pin interface (#21 @jacks0nX)
    • New district icon pins
    • List of pins is now scrollable
    • Right clicking a pin in the list deletes it
    • Enter is now bound to finalizing during pin creation
  • The Civilopedia now remembers last visited page upon reopening (#24 @jacks0nX)
  • Localized the overhauled amenities panel and removed tutorial UI from City Details screen (#20 / #24 @jacks0nX)
  • Minimap can now be toggled between 2x-mode and normal size by right clicking (9c1828b)
  • Removed the ugly and mostly useless unbuilt building icons (O, G, W, etc)

New Mod Integrations:

Bug Fixes:

  • Cityview related panel issues and getting stuck is now fixed (9f3433e)
  • Fixed missing gossip messages (73a6d22)
  • Fixed some district icons not appearing in the smart banner (00e65ce)
  • Production panel now updates while reassigning citizens to new tiles (0d8c236)

Thanks

  • @vans163 for creating the original QUI mod, which this mod is based on
  • @jacks0nX ( #20 / #21 / #24 ) for various UI enhancements, bug fixes, and long term support
  • astog @ Civfanatics modding forum for his Better Trade Screen mod
  • Ace @ Civfanatics modding forum for his Next City Plot mod
  • @perseghini for their fix concerning issue #33
  • /u/Nitrium @ Reddit for their report concerning broken Gossip messages
  • /u/Hitesh0630 @ Reddit for their report concerning citizen reassignment not refreshing the production panel
  • @olegbl and @zgavin for their contributions to past releases
  • ❤️ YOU! For making this mod what it is ❤️

Issues/Full Feature List/Requests

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