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Containment Area is considered conquered by killing all the enemies, but the game doesn't check that the trap has been activated, allowing the player to possibly skip it. This could be changed by just adjusting the code.
The text was updated successfully, but these errors were encountered:
Containment Area is considered conquered by killing all the enemies, but the game doesn't check that the trap has been activated, allowing the player to possibly skip it. This could be changed by just adjusting the code.
The text was updated successfully, but these errors were encountered: