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GpuInterop.csproj
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GpuInterop.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<TargetLatestRuntimePatch>true</TargetLatestRuntimePatch>
<Nullable>enable</Nullable>
<GenerateDocumentationFile>false</GenerateDocumentationFile>
<UseD3DCompiler>true</UseD3DCompiler>
<UseSharpDXMathematics>true</UseSharpDXMathematics>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\src\Avalonia.Diagnostics\Avalonia.Diagnostics.csproj" />
<ProjectReference Include="..\..\src\Avalonia.Controls.ColorPicker\Avalonia.Controls.ColorPicker.csproj" />
<ProjectReference Include="..\..\src\Avalonia.Controls.DataGrid\Avalonia.Controls.DataGrid.csproj" />
<ProjectReference Include="..\..\src\Avalonia.Fonts.Inter\Avalonia.Fonts.Inter.csproj" />
<ProjectReference Include="..\..\src\Avalonia.Themes.Fluent\Avalonia.Themes.Fluent.csproj" />
</ItemGroup>
<ItemGroup>
<Content Include="D3DDemo\MiniCube.fx">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Silk.NET.Vulkan" Version="2.16.0" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
<PackageReference Include="System.Reactive" Version="5.0.0" />
</ItemGroup>
<ItemGroup>
<Folder Include="VulkanDemo\Assets\Shaders\Assets" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\src\Avalonia.Base\Rendering\SwapchainBase.cs" />
<None Remove="VulkanDemo\Assets\Shaders\frag.spirv" />
<EmbeddedResource Include="VulkanDemo\Assets\Shaders\frag.spirv" />
<None Remove="VulkanDemo\Assets\Shaders\vert.spirv" />
<EmbeddedResource Include="VulkanDemo\Assets\Shaders\vert.spirv" />
<EmbeddedResource Include="../ControlCatalog/Pages/teapot.bin" />
</ItemGroup>
<Import Project="..\..\build\SampleApp.props" />
<Import Project="..\..\build\ReferenceCoreLibraries.props" />
<Import Project="..\..\build\BuildTargets.targets" />
<Import Project="..\..\build\SharpDX.props" />
</Project>