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What seems to be happening, judging from the trace, is that automated crafting triggers your event handler with a null player reference. As is expected, since there is no player.
This doesn't seem to be causing trouble. No-one gets kicked, the server doesn't crash, etc, but it does spam the server console a bit and it might be a symptom of something that needs fixing, depending on what that code is intended to do.
I don't know where on the server this is happening, or how the Ewy's workshop triggering it is set up. If you need more details to fix it properly, let me know and I'll see if I can find out. (gradlew build will work, right?)
Stack trace below.
What seems to be happening, judging from the trace, is that automated crafting triggers your event handler with a null player reference. As is expected, since there is no player.
This doesn't seem to be causing trouble. No-one gets kicked, the server doesn't crash, etc, but it does spam the server console a bit and it might be a symptom of something that needs fixing, depending on what that code is intended to do.
I don't know where on the server this is happening, or how the Ewy's workshop triggering it is set up. If you need more details to fix it properly, let me know and I'll see if I can find out. (
gradlew build
will work, right?)The text was updated successfully, but these errors were encountered: