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server.js
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server.js
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// Requiring necessary npm packages
const http = require("http");
var express = require("express");
var session = require("express-session");
var app = express();
// Requiring passport as we've configured it
var passport = require("./config/passport");
const path = require("path");
// Requiring IO and formatting for chat messages
const socketio = require('socket.io');
const formatMessage = require('./utils/messages');
// Setting up port and requiring models for syncing
var PORT = process.env.PORT || 8080;
var db = require("./models");
// Creating express app and configuring middleware needed for authentication
const server = http.createServer(app);
const io = socketio(server);
app.use(express.urlencoded({ extended: true }));
app.use(express.json());
app.use(express.static(path.join(__dirname, "/public")));
//Requiring handlebars and setting it as the engine
const exphbs = require("express-handlebars");
app.engine("handlebars", exphbs({ defaultLayout: "main" }));
app.set("view engine", "handlebars");
// We need to use sessions to keep track of our user's login status
app.use(
session({ secret: "keyboard cat", resave: true, saveUninitialized: true })
);
app.use(passport.initialize());
app.use(passport.session());
// Requiring our routes
require("./routes/html-routes.js")(app);
require("./routes/api-routes.js")(app);
// Bot that makes announcements in chat room
const botName = 'ChatMaster';
// IO connection for chat
io.on('connection', socket => {
console.log('New WS connection');
// listen for username
socket.on('newUser', (newUser) => {
console.log(newUser);
// Below occurs after a user has input their username
// Chat bot welcomes the user
socket.emit('message', formatMessage(botName, `Welcome to the game room, ${newUser}!`));
// User entrance is broadcasted to the chat
socket.broadcast.emit('message', formatMessage(botName, 'A user has entered the chat!'));
// Listener for the chat message
socket.on('chatMessage', (message) => {
io.emit('message', formatMessage(newUser, message));
});
});
//runs when client disconnects
socket.on('disconnect', () => {
io.emit('message', formatMessage(botName, 'A user has left the chat.'))
});
});
// Syncing our database and logging a message to the user upon success
db.sequelize.sync().then(function() {
server.listen(PORT, () => console.log(`Server running on port ${PORT}.`));
});