Releases: chingo247/SettlerCraft
Releases · chingo247/SettlerCraft
SettlerCraft-2.3.0
If you were using SettlerCraft 2.1.0, you need to run SettlerCraft-2.2.0 on your server first to install the necessary updates.
- Fixed some minor bugs when registering Settlers/Players.
- Restructured project
SettlerCraft-2.2.1
README
Upgrading from 2.0.0 or 2.1.0 to 2.2.0? READ THIS!!!
In this update the database will be update so CREATE BACKUPS of your SettlerCraft-Core directory. Once you have updated to 2.2.0 THERE IS NO WAY BACK, NO DOWNGRADING IS POSSIBLE!!!. Unless ofcourse you made a backup...
Changelog
- Necessary changed made for StructureAPI 2.2.0
- Neo4j (database) has been updated to 2.3.2 (latest)
HotFix 2.2.1
- Fixed not being able to create default config and menu
SettlerCraft-2.1.0
- Added Towny support
- Overall Query improvement
- Added command to rotate schematics permanently
- Added command to reload plans
NOTE: Only the SettlerCraft-MenuAPI and the SettlerCraft-Core are required to make the SettlerCraft-StructureAPI work. The rest is fully optional!
Additional Info about dependencies:
- SettlerCraft-Core - Contains a distribution of Neo4j (which explains the file size), doesn't have any standalone features.
- SettlerCraft-MenuAPI - A Menu Library developed by me, which is used to easily setup menus with categories.
This plugin doesn't offer any standalone features and may become optional in the future.
Optional Dependencies:
- SettlerCraft-HolographicDisplays - When using HolographicDisplays structures have signs/holograms which display default info about structures. More to come in the future...
- SettlerCraft-WorldGuard - Structures will not overlap worldguard regions the player doesn't own. Also structures can become protected by worldguard (Configurable), therefore each structure would have it's own worldguard region
- SettlerCraft-Towny - Structures will not overlap plots that are not owned by the player. Mayors are able to place structures in the wildernis.
SettlerCraft-2.0.0
SettlerCraft-2.0.0 is a complete rewrite of 1.x and comes with the following components:
- SettlerCraft-Core, contains a distribution of Neo4j which is a graph database and one of the biggest dependencies of SettlerCraft (+- 50 MB)
- SettlerCraft-StructureAPI - Placing structures and performing worldediting operations
- SettlerCraft-MenuAPI - The used by SettlerCraft-StructureAPI for creating menus
- SettlerCraft-WorldGuard - WorldGuard support for SettlerCraft
- Structures may be protected with worldguard and structures won't overlap unowned worldguard regions
- When adding owners to a structure they are also added to the worldguard region of a structure
- SettlerCraft-HolographicDisplays - Hologram support for SettlerCraft with holograms provided by HolographicDisplays