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Batman Doom dehacked incompatibility #7
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bug demos
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Logged In: YES Interesting. This is actually a bug in DOS dehacked. Take http://www.soulsphere.org/random/dehacked\_broken.deh Emulating this behavior would be rather difficult as it I've made a dehacked patch that will give you this behavior http://www.soulsphere.org/random/batman\_vanilla.deh Unfortunately, there's a limitation in current versions of |
Please see the attached file, which includes some
demos illustrating an instance in which Chocolate-Doom
fails to emulate the behaviour of
Doom2.exe+dehacked.exe.
The specific issue is that in Batman Doom, if you
switch to weapon 1, you cannot then change back to any
other weapon (probably a bug, but it's how it
behaves). Chocolate-Doom, on the other hand, will
allow you to change weapon again.
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