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SelectBox.cpp
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SelectBox.cpp
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/*****************************************************
looper advance
(c) chris mccormick, 2004
licensed under the terms of the GPL
see the file gpl.txt for details
chris@mccormick.cx
http://looper.mccormick.cx/
$Id: SelectBox.cc,v 1.12 2004/04/08 06:09:42 chrism Exp $
******************************************************/
#include "SelectBox.h"
SelectBox::SelectBox(u16 ix, u16 iy, u16 iwidth, Keys *inkeys): Widget (ix, iy, inkeys)
{
width = iwidth;
first = NULL;
which = NULL;
last = NULL;
timer = 0;
maxtime = 0;
sprintf(text, "[%-*s]", width, "");
debug("Width: %d", width);
}
SelectBox::~SelectBox()
{
ClearChoices();
}
// choose item number choice
void SelectBox::Choose(u16 choice)
{
debug("Chose %d", choice);
structSelectList *travel = first;
u16 i = 0;
while (i != choice && travel)
{
travel = travel->next;
i++;
}
if (travel)
{
which = travel;
}
if (which) {
sprintf(text, "[%-*s]", width, which->text);
} else {
sprintf(text, "[%-*s]", width, "");
}
}
// choose an item by it's value
void SelectBox::ChooseByValue(u32 inval)
{
debug("Value = 0x%lx", inval);
structSelectList *travel = first;
while (travel)
{
if (travel->value == inval)
{
which = travel;
}
travel = travel->next;
}
if (which) {
sprintf(text, "[%-*s]", width, which->text);
} else {
sprintf(text, "[%-*s]", width, "");
}
}
// get which choice we have selected
u32 SelectBox::GetChoice()
{
if (which)
return which->value;
else
return 0;
}
// get the string for the currently selected choice
static char* blank = "";
char *SelectBox::GetChoiceString()
{
if (which)
return which->text;
else
return blank;
}
// add a new choice to the linked list of choices
void SelectBox::NewChoice(char *intext, u32 myval)
{
// if we have at least one already then add another one
if (last != NULL)
{
last->next = new structSelectList;
last->next->prev = last;
last = last->next;
}
else
{
// this is our first one
last = new structSelectList;
last->prev = NULL;
first = last;
which = last;
}
// make a new character array
last->next = NULL;
last->text = new char[width+1];
strncpy(last->text, intext, width);
// make sure it's null terminated
last->text[width] = '\0';
last->value = myval;
sprintf(text, "[%-*s]", width, which->text);
debug("%s -> %ld", last->text, last->value);
}
// clear out our linked list of select items
void SelectBox::ClearChoices()
{
structSelectList *traverse = first;
while (traverse)
{
traverse = first->next;
delete[] first->text;
delete first;
first = traverse;
}
first = NULL;
last = NULL;
which = NULL;
sprintf(text, "[%-*s]", width, "");
}
// check if we have any in the list
bool SelectBox::IsEmpty()
{
return (first == NULL);
}
// set to zero after this number of seconds
void SelectBox::AutoOff(u16 time)
{
maxtime = time;
}
// process when we're selected
Widget *SelectBox::Process()
{
Widget *newselect = NULL;
structSelectList *oldwhich = which;
if (keys->IsPressed(keyA))
{
if (which)
{
// what keys was pressed ey
if (keys->TestKey(keyUp) == pressed && which->next)
{
which = which->next;
if (maxtime)
timer = maxtime;
else
timer = 2;
}
if (keys->TestKey(keyDown) == pressed && which->prev)
{
which = which->prev;
timer = 2;
}
if (keys->TestKey(keyLeft) == pressed && which->prev)
{
which = which->prev;
timer = 2;
}
if (keys->TestKey(keyRight) == pressed && which->next)
{
which = which->next;
if (maxtime)
timer = maxtime;
else
timer = 2;
}
// make sure we don't draw an empty select box
if (oldwhich != which) {
if (which) {
sprintf(text, "[%-*s]", width, which->text);
} else {
sprintf(text, "[%-*s]", width, "");
}
oldwhich = which;
}
}
}
else
{
// gimme some sugar
if (keys->TestKey(keyUp) == pressed)
newselect = up;
if (keys->TestKey(keyDown) == pressed)
newselect = down;
if (keys->TestKey(keyLeft) == pressed)
newselect = left;
if (keys->TestKey(keyRight) == pressed)
newselect = right;
}
if (!newselect)
{
newselect = this;
}
newselect->Select();
return newselect;
}
// draw us
void SelectBox::Draw()
{
// char *text = "[SLCT]";
if (timer)
{
// if the timer is started, keep counting down
if (timer==1)
{
if (maxtime)
Choose(0);
Callback(which);
}
timer--;
}
if (selected)
{
hprintf(x, y, text);
selected = false;
}
else
{
cprintf(x, y, text);
}
}
u16 SelectBox::GetFrame()
{
return timer;
}